House rule suggestion

By TheBossInTheWall, in Arkham Horror Second Edition

Storing money in the arkham bank. Like all the players have an account they can use. So you could go there, leave some money, and then another player could stop by without having to be in the same space to pick some money up. It'd probably not be used a lot, but thought it would be neat little rule.

I don't see anything game-breaking about this. But I also know that I wouldn't use it, because it seems a bit out of the way when I could just have the investigators meet up to exchange money. Sure, money in the bank won't be lost if you go unconscious, but I don't see that as impacting a game more than negligibly. Plus you'd have to have a thematic excuse why a bunch of generally unrelated, unacquainted investigators suddenly have simultaneous access to one shared bank account. Even Ashcan Pete and Wendy Adams.

Tibs said:

I don't see anything game-breaking about this. But I also know that I wouldn't use it, because it seems a bit out of the way when I could just have the investigators meet up to exchange money. Sure, money in the bank won't be lost if you go unconscious, but I don't see that as impacting a game more than negligibly. Plus you'd have to have a thematic excuse why a bunch of generally unrelated, unacquainted investigators suddenly have simultaneous access to one shared bank account. Even Ashcan Pete and Wendy Adams.

Well bank's generally don't ask that many questions if its a checking account. I don't think its too difficult to come up with solid reasoning for it. What...you lose your money when you fall unconcious? I've read the investigator status paragraphs again and again. Oh well, going to look again. :)

As with most house rules, I'm going to suggest that it could be put on a card: a 'Bank of Arkham' Guardian might be the way to go. It could store money, money could accumulate interest, and occasionally the bank could get robbed (by Cultists or Maniacs moving into the neighbourhood, something like that).

Hey I play with that house rule! gran_risa.gif It doesn't see alot of use but it's neat.

Tibs said:

I don't see anything game-breaking about this. But I also know that I wouldn't use it, because it seems a bit out of the way when I could just have the investigators meet up to exchange money. Sure, money in the bank won't be lost if you go unconscious, but I don't see that as impacting a game more than negligibly. Plus you'd have to have a thematic excuse why a bunch of generally unrelated, unacquainted investigators suddenly have simultaneous access to one shared bank account. Even Ashcan Pete and Wendy Adams.

You don't lose money for going unconscious... you only lose half your items and half your clues... you only lose half your money when you're arrested, and being arrested is pretty rare (until innsmouth comes out that is).

kroen said:

You don't lose money for going unconscious... you only lose half your items and half your clues... you only lose half your money when you're arrested, and being arrested is pretty rare (until innsmouth comes out that is).

Whoops! You're right. That's my own Unconscious house rule. I guess I've been running with it for so long that I forgot what the real penalty was ;)

Prevention from a small arrest penalty, then... and I guess other minor theft encounters.

Anyone else find it odd that when you go unconscious, you always wake up to find all of your money still in your wallet... but when you're arrested, the police take some off the top?

(thus the house rule)

Tibs said:

kroen said:

You don't lose money for going unconscious... you only lose half your items and half your clues... you only lose half your money when you're arrested, and being arrested is pretty rare (until innsmouth comes out that is).

Whoops! You're right. That's my own Unconscious house rule. I guess I've been running with it for so long that I forgot what the real penalty was ;)

Prevention from a small arrest penalty, then... and I guess other minor theft encounters.

Anyone else find it odd that when you go unconscious, you always wake up to find all of your money still in your wallet... but when you're arrested, the police take some off the top?

(thus the house rule)

Welcome to the 20s ;'D

--

Or you could consider it bail or legal fees.

TheBossInTheWall said:

Storing money in the arkham bank. Like all the players have an account they can use. So you could go there, leave some money, and then another player could stop by without having to be in the same space to pick some money up. It'd probably not be used a lot, but thought it would be neat little rule.

TheBossInTheWall said:

Well bank's generally don't ask that many questions if its a checking account. I don't think its too difficult to come up with solid reasoning for it. What...you lose your money when you fall unconcious? I've read the investigator status paragraphs again and again. Oh well, going to look again. :)

They do ask for signatures, however.

Lockboxes are used for a couple of things in the game. The question of trading is still unanswered. How were the forged checks passed off or how is the the lockbox key passed off?

Doesn't Shudde destroy the bank on occassion?