Custom rules collection

By Omniphagous, in Twilight Imperium 3rd Edition

A few rules I have toyed with or implemented for a more enjoyable or more interesting game.

Cooperative Transfer

As an action, similar to the Transfer action, activate a system containing another (willing) player's ships with a Command Counter. That player then activates an adjacent system containing your ships using a Command Counter from his reinforcements. Switch all ships on these two systems, including

Can someone delete this thread? I have no idea why it posted early.

Because the FFG forum software sucks gui%C3%B1o.gif