Here's a couple of house rules I use, at request I am posting them:
Deadly
Reserved only for the most traumatic of weapons, Deadly weapons roll an additional +1d10 on the blessed occurance of a Righteous Fury. Recommended for Bolters and Chain Weapons
Piercing
Few weapons can equal the impaling nature of piercing weapons, Piercing weapons apply their penetration rating to a target's armour rating as well as their toughness bonus. Additionally, add their Penetration rating to damage when Righteous Fury is invoked. Recommended for Bolters, Mono and Power Weapons.
Scatter (Hope this doesn t open this can of worms again!!)
No fluff, just crunch: one extra hit per 2 dos at PB and short range, Primitive quality and a 50% reduction in range penalties at long and extreme ranges (-05/-15 instead of -10/-30). I am still waiting for an official revision to this weapon quality, but, as evident by its omission in the current rules revision, this version of Scatter as well as the previous two weapon qualities are relegated to my home brew.