I was pondering how I could use 2 phantoms in a game and this is the list I came up with:
- Carnor Jax + Veteran Instinct (27 points)
- Echo + decoy + advanced cloaking device (36 points)
- Whisper + veteran instinct + advanced cloaking device (37 points)
With this build, Echo has PS 6, Whisper PS 9 and Carnor PS 10. Carnor flies in relative proximity to Echo while Whisper flanks from the other side.
- Default behavior is for Echo to borrow Carnor's PS rating, putting him higher than most other phantoms out there. Meanwhile, Carnor does his best to lead the enemy in a merry chase instead of engaging directly.
- If Carnor is out of range (or dead), but Whisper is not threatened by a high PS pilot, he can borrow the PS rating from Whisper instead.
- If Echo dies, there's no PS issue.
- If I need to destroy a dodgy target, I can risk Carnor to deny all focus and evade tokens while the phantoms do their jobs.
I have no idea if the build will work or not, but I'll try it in my next game or 2 and see if its fun ![]()