With the new edition giving players plenty of interesting reasons to spend Fate Points from role abilities to divination abilities (bit of plugging I made an expanded divination table with some effects that involve fate points as well) I ask how do you guys get your players to 1 remember what they can do with fate points and 2 get them to actually spend them.
It seems that each that I run or play DH1 that my fellow players never seem to remember just what fate points can do, and if they do they aren't willing to spend them due to fear of needing them later in the session.
Personally I've made a note card with what the effects of spending a fate point can be, but that doesn't get them to actually spend them. Normally I have to remind them constantly in given situations where applicable. They only ever remember when they are dying and burn them, but that isn't really the point of fate points is it.