The forces that were responsible for the quakes have returned after their initial defeat. The hordes of the undead have once again shambled into town, carrying with them the stench of terror. In the middle of these twin forces stands a select group of investigators. They have given up all thoughts of a normal life, and have dedicated themselves to the eradication of this foulness plaguing the town. They have fought long and hard, they have bested the Black Goat with a thousand young, they have defeated the icy chill of the god of the cold white silence. Now they must face down the combined efforts of the world shaker Shudde M'ell and the spiked bringer of terror, Glaaki!
Chapter 8 (pdf, 692 kb)
Calvin Wright (pdf, 524 kb)
Arkham Horror is a boardgame of mystery and madness set in Arkham in the 1920's. Players investigate the strange happenings about the town, and race to prevent ancient evil from surfacing. Playable with 1-8 players.
To find out more about the Arkham League, check out From the Mythos .