As a new player, I find the community here on the boards as a great resource for learning and improving my own game, but I think that there is a lack of options with regards to the topic title(General Challenge Phase Strategy) I was hoping a few of the "pros" could stop hoarding all their knowledge and share with the rest of us. I found this ktom quote in the Rules Forum to hopefully start us off:
"OneOne thing I will mention as a complete generality is about game play, though. I've noticed that a lot of newer players feel the need to defend every challenge, either to win or to stop the opponent from getting extra power for unopposed challenges. The end result is often that #1, they have less to attack with so find it hard to win challenges of their own, and #2, neither player generates power very fast. There is an art to knowing when it is okay to lose a challenge and take the 1 step back in order to take 2 or 3 steps forward later on. A really good example is, if you are going second in the first round, to let a military or intrigue challenge you cannot win anyway go through unopposed. Then, when your opponent claims a power for winning the unopposed challenge, there is something for you to steal with your own power challenge. This is all just experience. It'll come.
Welcome to the game! "