Side Board should be 10 card.

By Unorthodox_Style, in UFS General Discussion

I dont know about u guys but after building my deck, things i cant afford to be in my deck i try to shorten them down into the sidedeck. But so far I feel like 8 cards is not enough it would be great if it was 10 that extra 2 cards would helps so much

I would prefer 12 or 15. But yes 10 would at least be an improvement. UFS seriously needs bigger SB.

10 is like 1/6 of your deck o_o; 12-15 is basically changing your deck entirely (that is if you sub all the cards in) Although that would cause more thinking, but it would also be ridiculously annoying.

I have always said that a 9 card sideboard would be much better since it would allow you 3 sets of 3 of meta tech, as well as not be a huge change to the current sideboard size.

Considering that their strategy for dealing with problem cards seems to be printing usually narrow answer cards, it has kind of made me wonder why they have left the sideboard at a size too small for that strategy to actually work. Even with all the anti-discard that was printed, for instance, there's still no real reason not to play Ways of Punishment. Most of the time your opponent won't have the anti-discard, because they decided that anti-hax and anti-loop, or anti-multiple and anti-life gain, or some other mix of two things were more important for them to be able to deal with. Going to 10 cards might merely make this list go from two things to three things, but I think it would hit the right balance in being able to pack enough of these narrow answer cards to make people at least think about playing the respective threats, without being so big as to be able to put in answers to absolutely everything or create some kind of incredible uber-sandbag transformation.

Leave it at 8. Learn to build more versatile decks so that you dont need to rely on magic bullets to beat them.

Protoaddict said:

Leave it at 8. Learn to build more versatile decks so that you dont need to rely on magic bullets to beat them.

Interestingly, agreed completely.

8 really is enough. Generally, your sideboard should consist of 3x anti-X card, 3x anti-X card, 2x anti-X card, and perhaps 1 copy or so of one of those cards in your actual maindeck.

When you stop and think about it, most decks DON'T need to run so many counters because...well, they just don't. I remember once my sideboard was nothing more than 4x Destiny and 4x Red Lotus (yes, you read that, Red Lotus in the side only), and honestly, I never needed anything else =)

I agree with Fred, and for the first time (I think) agree with Shinji :) :) :)

Seriously, learn to maindeck some of that tech. 8 cards in the sideboard is perfect. In fact, almost all of the time I have open slots in my sideboard, and sometimes I don't even run a sideboard!

Shaneth said:

Seriously, learn to maindeck some of that tech. 8 cards in the sideboard is perfect. In fact, almost all of the time I have open slots in my sideboard, and sometimes I don't even run a sideboard!

Especially since most of the tech has an extra utility. Example I main-deck Destiny because hey look free momentum my favorite.

Shaneth said:

I agree with Fred, and for the first time (I think) agree with Shinji :) :) :)

Seriously, learn to maindeck some of that tech. 8 cards in the sideboard is perfect. In fact, almost all of the time I have open slots in my sideboard, and sometimes I don't even run a sideboard!

Not every one is playing a deck dat only relays on 4 attack, which allows you u have more support for any other problems u run in to......Lol just attacking you

I honestly would love to see a 10-12 side board for the game.

I actually fought to have no sideboard, but when we spoke about it for a long time, I finally conceded that if they did do a sideboard, they should do eight.

That's two books. If you can't fix whatever shortfall your deck has with two books, you have issues, and need to build a better deck.

I already abhor sideboards, as they're a crutch for weak deck builders. I did use them occasionally, but it was only if I had one really awful matchup, and even then, it rarely saved me. I also only used usually four of the eight cards. The others where characters for blocks or something silly.

I really don't understand the point of putting +1 or +2 into the sideboard size. I mean... you could just run a 62 card deck and get more-or-less the same result. It's not like you don't draw piles and piles of cards every Draw Step anyway.

Lol you know we could do? Characters with a sideboard number. "Oh man that new Ken is busted! He's only got 6 hand size but 18 sideboard!" More individuality between characters, more flava