Illithidelderbrain said:
EDIT: in reply to Giantmoth. Player death and new character generation. Player takes half the xp from is previous character's total and uses that for his new character. They usually get a higher bonus xp relative to the difficulty of the adventure and their current level/rank/whatever until they are within one level/rank/whatever of the party average.
Why punish the player uneceserily like that? If he's already lost the character, perhaps to bad rolls, why should he then be set back rather majorly, and punished further? One solution I see it is to let his new character start at the same XP his old one had.

