Yknow that wacky but amazing list that DarkTemplar played?
I think I get it now! The Phantom with Buzzsaw is basically guaranteed damage through even C3PO and MF title. This lets you freely take an evade, depend on your 4evade dice and use Whisper's post-generated Focus for defense.
Captain Yorr removes stress from K-turning (this... I'm not sure why this is that useful), and from Rebel Captives on opposing shuttles.
I haven't seen the videos, so i have no idea how he kept his ships that close to Yorr all the time anyway though.