I've been running a DH game for almost half a year now and I keep running into a slight issue. Well it may not even be an issue, but more of a preference.
Difficult fights for my players... I'm having a hard time getting them to work without the need to tweak slight game mechanics. For example, I got one player who's luck is ungodly, he manages to pull of huge chains of Righteous fury that quickly spire out of controll and insta kill a tough beast or a strong person.
Another of their favorite tactics is the use of that minor psychic power that gives the psycher fear rating, he often overbleeds atleast once and 70% of enemies in the game have no chance against it. They fail and often times flee because of it.
Basically Im looking for other peoples experience and advice considering this, I'm not having much luck trying to puzzle it out myself. I want them to have powerful enemies, but not over-powered ones. Ones that will be challenging to them and not easily brushed aside. I by no means have an issue with how the players are playing, they are having fun and doing a great job. But I just need some input on making harder encounters and dealing with things such as a Dual Shot from someone wielding 2 hack shotguns.
So please, whatever you got that's constructive ;D