So, a lot of people have mentioned a preference for Stealth Devices or Hull Upgrades on a general level, and I was wondering what people thought about it. As a personal exercise, I collected the biggest arguments for/against each one, and came up with my own opinion, but I am by no means an expert, so I wanted to get the communities thoughts.
The big pro for Hull Upgrade I heard was that it can protect you from Flachette Torpedoes in addition to giving you an extra point of Hull.
Both are 3 points - so a wash there
The Stealth Field argument was that it accomplishes the same effect as Hull Upgrade (reducing the net damage against the ship) by 1 if even a single evade is rolled. Additionally, if you avoid them all, it can give further return on investment in future rolls (unlike the 1 and done Hull Upgrade).
With these viewpoints in mind, I looked at the following;
1) Exactly what was the chance that a Damage or Critical was removed directly as a result of Stealth Device
2) How often would Hull Upgrade actually protect you from Flachette Torpedoes
3) How often would you actually get a second use of Stealth Device?
I took all the ships through Wave 4 and tallied their starting Agility, Hull and Shield values, as well as noting if they had Evade native on their action bar.
I then accounted for those ships that would be damaged by Flachette Torpedoes without a Hull Upgrade, and for each ship that would be saved by their modification I assigned a point advantage to Hull Upgrade.
I then calculated the chances of avoiding a standard hit chance at their native Agility Value. In doing this, I took a standard attack results of 1.5 hits/crits against both their native Agility, and then also against their adjusted Agility. The delta between these two values could then be taken to represent the improvement in performance that would be applied to the additional die and thus the Stealth Device. In cases where this took them to avoid a single full damage, I assigned a point advantage to Stealth Device.
Finally, I calculated those instances where against a standard 1.5 hits/crits the Stealth Device would eliminate ALL hits/crits, allowing the ship to potentially prevent a second damage, I assigned a point advantage to Stealth Device.
In the end, out of 16 craft, 8 showed no native preference at all to having either the Hull Upgrade or Stealth Device attached. In the remaining 8, 7 showed Stealth Device having a larger impact on their gameplay than Hull Upgrade. This mostly stems from the fact that the 6 ships where Flachette Torpedoes are prevented by Hull Upgrades also will on average eliminate all damage from incoming attacks if equipped with a Stealth Upgrade as well - mitigating a clear preference.
In the end, the ship where the Hull Upgrade makes the most difference is actually (a surprise to me) the B-Wing, where it will now be immune to Flachette Torpedoes as well it will not benefit enough from a Stealth Device to reliably avoid a damage with a single bonus Agility die.
Let me know what all of you think, as I'm interested in expanding my understanding of the nuances!