NPCs

By Jack of Tears, in Dark Heresy Gamemasters

I thought it might be useful to create a list of npcs usable by other GMs in their games. To that end I present here the Inquisitor my players are working under at the outset of their campaign. Please feel free to comment and/or add NPCs of your own.

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Name : Castiel Rugere
Age : 74
Appears : Approximately 30
Title : Inquisitor
Affiliation : Borderline Radical

Description : Castiel strikes an impressive profile, approximately 5'10'' in height he is a lithe figure perpetually dressed in the finest fashions - from his silk shirts, crushed velvet jackets and rich lace cuffs, to the treated suede cape that drapes his left shoulder. Fair skinned, the second thing that most people notice - after his grace and flair - is the metalic plate that covers the upper side of his right face, from cheekbone to hair line. At the center of this plate, where his eye should be, protrudes a segmented metal tube which extends gracefully to an exquisitely detailed skull mold which caps that same shoulder. This mold houses a sensitorum which collects information from his surroundings; air disturbances, heat patters, odors, inconsistent patterns, and translates them into a visually independant layout of his surroundings which feeds directly into his brain. With a momentary effort Castiel can switch his perceptions to accept this input, allowing him to perceive camoflauged, invisible or hidden objects/individuals within 30 feet. This effect must be activated, however, and trumps his normal vision, so it is not always on.

Castiel walks with the assistance of a flat topped cane, compensating for the wooden peg that makes up the lower half of his right leg. Though he could have the piece replaced, the Inquisitor has grown fond of the romantic image it gives him and so maintains its use in most circumstances. Should he need to, however, the peg can be removed and replaced with a temporary prosthesis - the discomfort of which he'll complain about to anyone who'll listen. The cane itself houses a concealed blade, two and a half feet in length, composed of a reinforced psy-active crystal - allowing him to combat intangible or spirit/warp entities.

Unlike many Inquisitors, Castiel had only a minimum of psy tallent ... enough to empower his weapon and give him near instinctual shreads of insight, like something of a 'sixth sense'.

Personality : Castiel is something of a fop, there can be no doubt, but anyone who takes that to mean he is weak will quickly find themselves at the disadvantage. Typically the Inquisitor deals in missions requiring subterfuge and charm, prefering to work the upper classes in an effort to uncover the supporters of heretical cults and activities; believing that without their financers the organizations will weaken and in many cases die. To this end he is most likely to employ assassins, scum and characters with a background in white collar or confidence crimes. He does, however, understand that sometimes a heavy hand is needed, so will almost always have one or two toughs available for backup.

The Inquisitor is known for his tastes in all fine things and as such is very tollerant of his operatives fetishes and needs. So long as one of his agents is not being overtly heretical or heinously amoral, he is likely to overlook minor indiscretions. This open mindedness also allows him to work with both puritanical and radical factions with minimal distress ... though it must be noted that neither side truly trusts his 'fence sitting', and occasionally that mistrust puts his people in jeapordy.

Haän Mhor

Age: 63

Apparent Age: early 40s

Title: Inquisitor (Ordo Hereticus), Firelord, Hazeroth Purgator

(Apparent) Factional Affiliation: Monodominant

One of the young turks of the Calixian conclave, Haän (pronounced with two syllables- I'm using the diaresis to indicate a hiatus, not a phoneme shift like an umlaut) has a reputation as something of an aggressive puritan. Frequently reported leading purges of the underhives of Samson, Gunpoint and Guytoga, his aquila-visored helm is something of a dread legend around the Hazeroth Sub.
Haän is rarely seen save in baroque light power armour and crimson robes, and is generally armed with a customised bolt pistol based upon the venerable Sacristan (longer barrel, no muzzle break, extended mag, in case anyone is wondering) and either an excoriator or a staff of some description. Under the forboding helm and armour, Haän is tall and ascetically slim. His face is fairly wrinkle free (thanks to some subtle juvenat-treatment), and his hair is a steely grey. His gaze is piercing, slightly sinister, from surprisingly watery blue eyes. He is mostly free of bionic prosthesis (a cybernetic liver and some plastek patches to his upper colon being the only exceptions, courtesy of a las-wielding mutant from Guytoga in 797).

Like the vast majority of humanity, he has no psychic ability, and, indeed, even appears to share the general attitude of fear, revulsion and disdain towards psykers. Unsurprisingly, this has made him a number of enemies at the Tricorn, not all of whom are themselves psychic. Indeed, the title/epithet 'Firelord' was first applied to him by one of his detractors who objected the number of times Haän put apparently untainted psykers to the torch, rather than turning them over to the Black Ships. Thus far, he has not burnt any sanctioned psykers, nor those already in the custody of the Adeptus Astra Telepathica, but many feel it is but a matter of time.

Haän has cultivated something of a reputation, among the Conclave, as being a brash, overly aggressive warmonger; ever keen not only to keep the alien, mutant and the heretic at bay, but to keep them back through the shock, awe and fear of the general populace towards the Inquisition. As a result, many predict that should Inquisitor Vaarak remain in (or even gain) favour with Lord Inquisitor Caidin, the Firelord's career will be carefully shuffled away somewhere it won't do any harm. Indeed, Vaarak once famously described Haän as a 'brain-dead warmonkey'.
In spite of this, and his famed anti-psyker stance, Haän is actually surprisingly subtle, gathering and using information with an almost preternatural skill. While this may seem to be a magical ability on his part (as has been speculated by a number of observers; prisoners/prey, acolytes and political opponents alike), it actually stems from the astute use of a Jokaero spy-fly web. Haän has deliberately cultivated pretty much each and every one of the rumours and perceptions surrounding him, using them as an additional tool with which foil and defeat his enemies. Indeed, his more sinister reputations are occasionally sufficient to have heretics breaking down and confessing as soon as he 'requests' a meeting for a 'reasonable chat' (a belittling habit he finds unnerves most prisoners, who expect the rack, excruciators, and red hot metal things being painfully inserted into various orifices).

Notes- I have deliberately tried not to lay down the whole radical/puritan thing in stone here, and have kept his motives vague, as I felt the need to have a scary Big Bad/Big Good from the Hazeroth Sub for the upcoming segment of my campaign (one of my characters is from Gunpoint), and I haven't fully decided how to use him. However, the whole 'manipulating bastard' thing he has going on means that I can go either way, and leaves the field free for others to use him as they see fit. Visually, I wanted to play him as sort of a cross between a sinister Richard Gere and Darth Vader, with a personality akin to a cross between Lex Luthor, David Xanatos and possibly Hannibal Lecter (minus the cannibalism- probably)