Chapter two has the players investigating who the Sinister Traitor is, trying to find out who dropped a dime on them - eventually gathering enough evidence to convict Var Narek. That's all well and good, but the chapter ends with something like "After the players have gathered enough evidence, they go to the commander. . . "
Egads - what an optimistic author! The players presenting their evidence and NOT arresting/capturing/shooting on stun until unconscious Narek first? And seeing that Chapter Three kind of depends on Narek getting away, one might have included a provision of "So your players go and shoot Narek".
Oh, to be free and unencumbered of completely paranoid players, as to allow Narek to get away unopposed like that. . . .