Having just got into the game before running an actual campaign, I decided to start listening to the Order 66 Podcast. During the second episode, Sam Witwer mentioned that he hoped FFG didn't have talents (similar to some D&D Feats) that ruled on certain actions which gave the impression that without such talent, you couldn't do.
Is this talent one such talent or there rules elsewhere for doing this sort of thing?
If there isn't, what are people's opinion?
Edited by MoonSwingChronicles