A Smart, Strong, Fast and Well Socilized character for a Knight level game.
Human, 50 morality, 120 XP for stats
3 Agility, 3Intelect, 3 Presence, 3 Brawn
Guardian Protector (Knight Level- 150 XP, 10,000c)
cyberware: Brain Implant: +1 Intelect (10,000c)
Commit 1 force die to Enhance Tree... +1 Agility (35 XP)
Dedication (Presence) (100XP, includes FR 2, bodyguard, physition, stimpack spec, and Force Protection)
15 XP left over (20 XP to get "Comit second force die for Enhance +1 Brawn)
4 dice on all Agility, Intelect, and Presence skills
3 dice on all Brawn skills (at least until the first session is over)
Coersion is 2 dice
Deception is 2 dice with Human Training
Discipline is 2 dice with carear training
Perception is 2 dice with Human Training
Skullduggery is 2 dice
Streetwise is 2 dice
Survival is 2 dice
Vigilane is 2 dice with carear training
HE is an expert at EVERTHING else.
Edited by Rakaydos