In the Sands of Al-Kalim rulebook it says that a specific are is defined as all the hexes which are touched by the text that forms the name as well as all contiguous hexes of the same type of terrain that connect to those hexes. Seems fairly simple. I'm curious about a couple of things though.
Firstly, the rules make no distinction between large text and small text. For example, the rules use the Desert of Eternity as an example and mention that it constitutes all 9 dune hexes in that area. Fine. It also says that the Bleeding Sands is contained within DoE. Now, my gut tells me that the Bleeding Sands is only supposed to be the one hex that contains its name, but the rules would seem to suggest that the Bleeding Sands are the same 9 hexes as Desert of Eternity (making them functionally the same thing) because the rules do not say that smaller text titles are treated any differently than the big text titles. Has there been any discussion of this or clarification from the designers?
Secondly, there are a couple of places where the majority of the big text in a title covers one type of terrain, but a tiny fraction of one letter protrudes onto a completely different type of terrain. I'm going out on a limb and assuming I should ignore that, because otherwise a huge sweeping section of a second terrain type would be added to an area whose name does not seem to include that terrain at all.