Hello everyone,
first of all thanks for your time,
i have a LFGS tourny this weekend and i was thinking of lists. so i would like to ask what you think about the next list :
Ethan : AS
Blackmoon : AS
Blackmoon : AS
= 99 points
Hello everyone,
first of all thanks for your time,
i have a LFGS tourny this weekend and i was thinking of lists. so i would like to ask what you think about the next list :
Ethan : AS
Blackmoon : AS
Blackmoon : AS
= 99 points
the e-wing is my favorite rebel fighter, so i'm sold.
Good:
If you're comfortable with the overall structure of the list, I'd tweak it by exchanging Blackmoon Squadron for Knave Squadron and using those 4 points to add Push the Limit and an R2 Astromech to Etahn--it'll stretch out his hit points by making sure he's always able to arc-dodge, reserve a token for defense, or both.
If you're open to more radical changes, I'd make those changes to Etahn and also replace your pair of Blackmoon Squadron with at least three other ships.
And I'd also give some serious consideration to tearing down and starting over. It's not really clear what you're after, here, and that means the squad kind of lacks an identity: do you just want to run a couple of E-wings? Do you really want to leverage Advanced Sensors? Do you want Etahn's swarm-like effect, or are you looking for something more like what Corran does?
Edited by Vorpal SwordMy experience with Advanced Sensors is rather limited so I won't comment on that. My only critique would be that you're spending a lot of squad points on not a lot of hit points. One poor defense roll for you could equal a really fast and bad match. E-wings are strong ships, though, so it could work.
While I rather like the idea of 3 E-Wings Vorpol Sword above me pointed out many of the problems with this list. You just aren't really doing anything special with them, so you aren't taking advantage of astromechs or sensors, both of which are huge implements of power for these ships and others. I'd suggest pruning back to Knaves as well to get the extra points, or turn one of the two E-Wings into another fighter of some kind so you can play around with their points. If you want to use E'Tahn then by all means do so! His ability is great to use with lots of other ships. I'd suggest something with more synergy with your squad, preferably something that gives you better action economy. In this instance as an easy choice in my eyes, go with Garven Dreis.
thanks for the feed back guys , guess im better off sticking with my YT list
Stick with the YT. Phantoms are very popular right now and I would bet money Whisper alone would eat all 3 Es without too much trouble. And that's just one ship in one potential list. Many other problems you can face out there too.
This is one of the lists im thinking about
please pick it apart
Chewie : Predator , Luke,C-3p0,Title
Wedge : Swarm tactics, R2 astro
Bandit: -
100 points
I did as asked I looked. Bye
I think you do need to get that list up in numbers. I like bbxe.
Etahn 32pts
Predator 3pts
2x
Blue squadron pilots (22) 44pts
Rookie pilot 21pts
Yer its only ps 2 ships ( except Etahn derrr ) but it does pack a hell of a punch.
This is one of the lists im thinking about
please pick it apart
Chewie : Predator , Luke,C-3p0,Title
Wedge : Swarm tactics, R2 astro
Bandit: -
100 points
I like it but be aware that Wedge is going to have a giant target on his head.
Ethan : AS
Blackmoon : AS
Blackmoon : AS
= 99 points
I generally don't recommend using the generic E-wings. The PS1's are only worth around 24 points, they are overcosted. To put it in perspective, they have the same jousting efficiency as the TIE Advanced, they're just further up the point cost curve. They do have some nice upgrades and dial, but not enough to redeem the generics. Etahn can work with the right support staff.
Edit: that being said, whatever you are most comfortable with is generally what you should fly. Tactics can matter more than raw dice power.
Edited by MajorJuggler