I'm reiterating my earlier question now that the Wave 5 ships are out.
Those of you who have the privelige of owning the YT-2400 and /or the VT-49, does the rules clarify what would happen if a ship (its maneuver token) moves over an asteroid and then ends its move on a debri field (or vice versa)?
Do you roll for damage for both, only the asteroid, or only the debri field?
Moving over Asteroids and landing in a Debri field (or vice versa)
If you move over an asteroid, according to the rules, you skip your Perform Action step, and roll an attack die for possible damage. If you happen to land on a debris cloud, you get a stress token and have to roll an attack die for possible damage.
I would assume there would be only one damage roll, but looking at that, it appears to be two, one for crossing the asteroid, and one for landing in the debris cloud.
Wouldn't be a bad idea to question FFG on it.
I'd resolve them in order as separate incidents, so there should be two damage rolls.
I'd resolve them in order as separate incidents, so there should be two damage rolls.
I don't understand why people think this is the ruling. Debris fields are obstacles, just like asteroids, and if I fly over 2 asteroids I only roll for 1 damage, why would I suffer both effects for going over a debris field and asteroid (both situations involve 2 obstacles yet you say they are handled differently. What makes you think that? (citing rules)).
I'm pretty sure somewhere there's been a clarification where hitting an obstacle, regardless of how many you run over, only counts as one. I don't necessarily agree with that, but if that's the rule, then...yeah. Someone remember where that was posted? Quick FAQ check?
On a related note, if you actually manage to do that, you must be having a really bad day.
I'm pretty sure somewhere there's been a clarification where hitting an obstacle, regardless of how many you run over, only counts as one. I don't necessarily agree with that, but if that's the rule, then...yeah. Someone remember where that was posted? Quick FAQ check?
On a related note, if you actually manage to do that, you must be having a really bad day.
True, most games I never touch a single obstacle, much less 2 - can't imagine this'll come up often.
I know the ruling was in the FAQ - don't know the exact page offhand.
I'm reiterating my earlier question now that the Wave 5 ships are out.
Pretty sure the Wave 5 ships aren't out.
And also pretty sure there's no more information to answer this now than there was before. We're going to have to wait for FFG to resolve it. There's really nothing to say for sure one way or another on this.
I'd resolve them in order as separate incidents, so there should be two damage rolls.
I don't understand why people think this is the ruling. Debris fields are obstacles, just like asteroids, and if I fly over 2 asteroids I only roll for 1 damage, why would I suffer both effects for going over a debris field and asteroid (both situations involve 2 obstacles yet you say they are handled differently. What makes you think that? (citing rules)).
Note that I didn't say that's the official ruling. There is no official ruling in this case.
The official ruling (which I find counterintuitive) only concerns asteroids, and it's clear that you treat it as though you had overlapped just one. But that ruling doesn't work in this case, because the effects of overlapping asteroids and debris clouds are different.
On second thought, until there's an official ruling I would allow the opposing player to choose which of the obstacles affects the acting ship.
Edited by DagobahDaveNo the official rules concern obstacles in general, not asteroids in particular.
If you overlap an asteroid and a debris field, you roll one die and suffers any hit or crit rolled. You then skip the perform action step and get a stress token from the debris field.
If you were to overlap 2 debris fields, you would roll one die and suffer any crit rolled. Then get a stress token. I can't recall if you get to perform your action with debris field.
I think StephenEsven is quite correct here. The FAQ states clearly that there's only one roll regadless of the number of obstacles you move over. It was too late in the evening for me to look it up last night. <yawn>
The rules for obstacles and debris are subtly different, so I think its correct that the asteroid applies the loss of the Perform Action step, and the debris applies the stress, and the combination of passing over or finishing on either is the one damage roll. But as Cptnhalfbeard said, the chances of this coming up, are pretty remote as most of us tend to avoid these things like the plague. Although it will make flying Dash Rendar quite interesting as he doesn't seem to notice these insignificant bits of scenery.
Also of note, is the fact that the individual rules use the term "obstacles" throughout and not "asteroids", they are merely classed as obstacles. This would lead me to assume that the humble asteroids aren't going to be the only obstacles we're likely to see in the future. They've been careful to use a generic term that could possibly apply to all sorts of things later on. We might end up with large chunks of a destroyed ship as a token (too large to be considered a debris cloud). Might even be a piece of a Star Destroyer. One way to get one into the game, I suppose. ![]()
This would lead me to assume that the humble asteroids aren't going to be the only obstacles we're likely to see in the future. They've been careful to use a generic term that could possibly apply to all sorts of things later on.
Like debris clouds, for instance? They are defined as obstacles as well.
Not to forget that Huge ships can be uaed as obstacles in standatd games too.
Like debris clouds, for instance? They are defined as obstacles as well.This would lead me to assume that the humble asteroids aren't going to be the only obstacles we're likely to see in the future. They've been careful to use a generic term that could possibly apply to all sorts of things later on.