OD's Battle Report Rambling Thread of Ramblingness

By overdesigned, in X-Wing Battle Reports

Hey all, I like to sometimes actually write down what I fly and what I go up against, so I figured I'd put my results here. I'll make an effort to actually start taking some pictures, too. Constructive criticism in terms of how to make my reports better is always welcome. Constructive criticism in terms of how to make my flying better is too, of course :)


So, here's what I did today at a store tournament (I went 3-0 and won...possibly also a reason why I wanted to start this thread)


I flew:

Han Solo + Predator + C-3P0 + Engine Upgrade + Millennium Falcon

Tarn Mison + R7 Astromech + Flechette Torpedo

Bandit Squadron + Ion Pulse Missile


First round was up against

Whisper + Vet Instinct + Adv. Cloaking

Omicron Group Pilot + Engine Upgrade + Fire Control System

Black Squadron + Predator

Black Squadron + Predator

I got Han bumped nose-to-nose with Whisper on the first turn of combat, and Whisper stayed stuck there for like three full turns until he went down. OGP kept hammering at Han who died the turn after Whisper, but not after putting some hurt on said OGP. It came down to shieldless OGP and one Black Squadron vs a full-health Tarn Mison, who got his time to shine late-game and took them both out.

Win, 100-73


Second round was up against a near mirror-match:

Han Solo + Luke Skywalker + Navigator + Millennium Falcon

Tarn Mison + R7 Astromech

Tala Squadron Pilot + Ion Pulse Missile

My X and Z got their munitions off on enemy Han, and got him put on the run before his X and Z could really get in the game. He focused fire on my smaller ships while I worked on his Han, who went down almost simultaneously with my X and Z, and I was able to mop up his smaller ships with my mostly-undamaged Han.

Win, 100-43


Third round was up against:

Wedge Antilles

Airen Cracken + Outmaneuver

Dagger Squadron

Dagger Squadron

I was able to isolate his X and Z somewhat thanks to asteroids, and also managed to boost my Falcon behind and around said X and Z such that only Wedge was able to get a single range-3 shot on him leading up to the pass, and then I immediately started laying waste with range-1 Han shots. That was pretty killer. Wedge put up a hell of a fight, even after getting double-stressed by flechettes and a crit, but I got him killed and Airen followed shortly thereafter. At that point my Z was at 1HP so I just got him out of the combat zone and took down the B's with Tarn and Han.

Win, 100-0


Yay, words!

Edited by overdesigned
Did some casual play today!


Round one:


Keyan Farlander + Advanced Sensors + Push the Limit + B-Wing E2 + Kyle Katarn + Ion Torpedo + Flechette Torpedo

Dash Rendar + Outrider + Autoblaster + Push the Limit + Engine Upgrade


Flown against:

Black Squadron + Ruthlessness

Black Squadron + Ruthlessness

Black Squadron + Ruthlessness

Black Squadron + Rutlessnesss

Black Squadron

Howlrunner


I'm not above stealing a great looking B-wing build from the internet when I see one. So after about six turns of maneuvering, I dropped Dash into range 1 of the whole swarm of TIEs, with one corner right where Howlrunner was "supposed" to be, causing a bump. Then I 1-shotted Howlrunner with with the Autoblaster. Then I dropped the Ion Torpedo on the swarm with Keyan from range 3. Dash got caught in the blast but he didn't care. Dash also survived the return fire from the swarm with 3 hull left, and all the Ruthlessness-es meant almost everybody in the swarm came out of things with one damage. Next turn I dropped two more TIEs, (one with the Flechette Torpedo) and the turn after that Dash went down, but Keyan was able to easily drop the remaining two TIEs.


Being able to spend a stress as a focus makes the B-Wing COMPLETELY RIDICULOUS and I love it. Had I not managed that ridiculous placement of Dash into the swarm, things would have gone a lot differently though. It's a very high-risk high-reward setup, and overall I like the Heavy Laser Cannon better.


On that note, round two was:


Keyan Farlander + Advanced Sensors + Push the Limit + B-Wing E2 + Kyle Katarn

Dash Rendar + Outrider + Heavy Laser Cannon + Predator + Engine Upgrade


Against:

Commander Kenkirk + Ysanne Isard + Rebel Captive + Moff Jerjerrod

Saber Squadron + Push the Limit

Saber Squadron + Push the Limit


(which is apparently 101 points, but neither of us noticed)


First turn I 4-forwarded followed by a soft-1 boost with Dash and tagged one of the Sabers with a range-3 HLC shot, landing a crit. I think he was kind of offended. Next turn I dropped the B-Wing into range 1 of the Decimator, hit it for four damage, then did four more with the HLC. Keyan took 6 damage in return from the TIEs and the Decimator--next turn he got one more shot off and then went down. We danced around a bit more, I HLC'ed both Interceptors down and then managed to chip away at the Decimator until he went all-or-nothing and flew off the board with 1hp left.


The HLC gives you way more flexibility and is less dangerous (for Dash) vs. swarms, and lets you be able to take advantage of being at range 3. Also, Dash's ability to land on asteroids and then barrel roll or boost off of them is super, super handy. Basically I think the Dash/HLC/Outrider and the Keyan/Katarn combos are really great.

Can you get critical hits with Dash's HLC?

Someone took a naked kyle? That's a lot of points for a ship to hand out a focus each round and pretty much nothing else.