Side note I would not get terribly attached to a ramming strategy because of the Falcon lists that are out there is a potential that many of them try adding APLs to discourage ramming, it isn't guaranteed damage like Oicunn, but it will still add up on a ship with 0 agility
But it DOES guarantee you don't take near guaranteed damage from a Falcon with Gunner. However, you then cannot attack the Falcon, so admittedly, its not a FAST strategy. Unless you can get some damage on his flankers and hopefully kill one or more, you'll still likely lose the Decimator before the MINIMUM rounds it takes to destroy a Falcon from the Ramming damage, assuming no mistakes. Three damage per two rounds, 13 damage. 13/3 is 4.5x2. Nine rounds? Am I mathing right? Probably not hugely competitive, but probably fun!
Edited by Engine25