My first silvan deck

By Mndela, in Strategy and deck-building

With Trouble Bargdah, it is time to build a silvan deck. I have built a good deck finally, i like it. Even playing solo it can work:

Heroes:

Mirlonde

Haldir

Celeborn

Allies (x30):

x2 Silverlode Archer

x2 Daughter of the Nimrodel

x2 Henamarh Riversong

x3 Silvan Tracker

x2 Mirkwood Runner

x3 Galadrhrim Minstrel

x3 Defender of the Naith

x3 Naith Guide

x2 Silvan Refugee

x2 Lorien Guide

x3 Rivendell Minstrel

x3 Gandalf

Attachments (x8):

x2 Light of Valinor

x2 O Lorien

x3 Lembas

x1 Song of Travel

Events (x14):

x2 Children of the Sea

x3 The Tree People

x3 Feigned Voices

x3 Sneak Attack

x3 A Very Good Tale

It runs very good, as i have said.

Maybe it could change: the spirit sphere (Rivendell Minstrel, Song of Travel, and spirit cards: Children of the Sea, Light of Valinor, Silvan Refugee, Lorien Guide), by the tactics sphere (so include Rivendel Blade, Silvan Bow, for Haldir, and Rumil and the new event).

I tried spirit cause of i like to play Children of the Sea, and Silvan Refugee is very cheap, and Valinor.

It has good drawing card, and healing. Good willpower and combat... It is very good i think.

It is funny how to see a lot of silvans entering and going out of the game. ^^

The events are very important here. If you have not events, it becomes boring, waiting for play allies only.

I have noticed a very powerful combo: Galadrhim Minstrel with The Tree People, it runs really really good, and it is very funny.

Another change: maybe change Rivendell Minstrell and Song by A Good Harvest. It is good even when you want to spare the resources you have in lore or in leadership. And, in fact, if you reach to play the song, you only use it one or two times.

Edited by Mndela

Is there a reason you didn't include O Lorien? Obviously Steward of Gondor would help with the resources, too, but it's nice to keep theme and leave it out.

omg! i forgot!!! lol. My wrong.... i shall edit the list!!! Mmmmh, i quit Asfaloth

And it is song, it is perfect for Minstrel ^^

Edited by Mndela

I created a Silvan deck a while ago: http://community.fantasyflightgames.com/index.php?/topic/108294-silvan-in-laws/

Since the new Haldir hero was released, I decided to give him a try and replaced Aragorn. There were also several other changes, since I could no longer use his artifacts. It's not as good (mostly because I no longer have the artifacts or Aragorn's reset, but also because I replaced Steward of Gondor with O Lorien; Also, no more Hobbit Gandalf). Overall I like the new version of the deck because it is more purely Silvan, so I'll keep playing it a bit, but I want to keep playing the old version too because it is so powerful.

I think Galadriel is an amazing card, especially with Silvan decks because she allows them to use two of their boosted stats in that first round. Also, with Galadriel, it's really easy to keep your threat low. I find it kinda interesting that you can build a deck with her that starts with 21 threat and still count it as a secrecy deck because you can use her ability at the beginning of the round to bring you down to 20... and keep doing that every round (assuming you don't raise your threat any other way). She also gives you the ability to use Elrond's Counsel.

She could replace Mirlonde in your deck, and with Nenya she could give you access to more Lore again.

The power of these deck is not too much to play the ability of haldir, it is centered in the power of all allies in their interactive power. I can change haldir but not by legolas. The reasons are:

1. I want a Silvan hero (to be healed by Silvan Tracker)

2. I want a Lore hero (to able to play 2 lore resources each round at least, if not my deck becomes toooo slow to play cards)

3. I want a decent threat start level, haldir is 9, not bad.

This is the reason why Haldir is here. I dont mind if he attacks with his ability with weapons. Of course it would be nice, but i dont need too much. There are enemies always that he can kill by one shot in almost each scenario, or kill a damaged enemy. At the moment i use his ranger trait with the Silverlode Archer to help a friend, adding 5 attack points.

But anyway, if a friend is playing a Silvan Blade or similars, of course they are welcome. ^^

Edited by Mndela

Pair this with Galadriel, Glorfindel, Legolas and you're good to go! (Man we need a Silvan Spirit hero! )

Pair this with Galadriel, Glorfindel, Legolas and you're good to go! (Man we need a Silvan Spirit hero! )

I'm sure we'll get a Silvan Spirit hero soon enough. For now Galadriel is fine because she is married to the Celeborn who is the main attraction for Silvan decks.

Fun deck. I've only played it against Tharbad and I'm afraid it might not do so well against a true challenge, but it needs to be tested further. For me Defender of the Naith was an easy first cut to get the deck down to 50. If he had even a single point of WP it would be different, but with three Silvan Trackers he doesn't accomplish much. (Btw, I tried the deck at 52 the first time, but he still didn't perform.)

I can't put my proverbail finger on it, but I just think the deck needs a little something more. Hopefully we just haven't seen the card yet.

Very fun deck and I hope it can make it to first tier.

I have played in several quests with another friends and it works very well, even in challenger quests, for example Druadan Forest 2 players, Anduin Nmare, in Throught the Mirkwood (1st core) nmare, 3 players, even i have made higscore better than the older. But i agree it can be better.

I have built a second version of this deck with Legolas instead Mirlonde. So, i add Rivendel Bow, Rivendel Blade, Silvan Mail and Pursuing the Enemy. It really works, but too late to play the lore allies, so i have included also A Good Harvest. it really works well also. It has won in 7th level Nightmare with 4 players. But anyway, i havent tested it too much.

PD: and it is very very funny when silvans come into the game and go out... ^^, as if they are jumping amongst the tree attacking enemies.

PD2: question --> Haldir + Rivendel Bow... +1 with his ability?

Edited by Mndela

An attack only counts as a ranged attack if you use the ranged keyword normally. Rule book quote:

A character with the ranged keyword can be declared by its controller as an attacker against enemies that are engaged with other players. A character can declare ranged attacks against these targets while its owner is declaring attacks, or it can participate in attacks that are declared by other players. In either case, the character must exhaust and meet any other requirements necessary to make the attack.

That's what Caleb has told me in the past. The only other time it would count as a ranged attack is if the card specifically said you were making a ranged attack (Great Yew Bow).

In multiplayer I think the deck is fine as is. Haldir's attack is not a ranged attack so Rivendell Bow doesn't work. Rivendell Blade on the other hand...

It's funny how Silvan Refugee doesn't really fit in the deck. Silvan gets its power from popping in and out of play, but if you remove a Galadhrim Minstrell so that you can take advantage of her ETB again, Refugee will hit the bin. I may cut SR entirely or at most have one for the late game. Getting two in your hand early is terrible. Children of the Sea is a great card in the deck though and I may go to three. Finally, Lorien Guide is really expensive at 3 with only one Song in play. Not sure what to do there.

Yes, it is better include tactics instead spirit. Quit out the spirit cards and add the tactic silvan cards like Rumil, Pursuing the Enemy, weapons and Silvan Mail. The question is if adding combat song, good harvest or Legolas. Trisphere is also hard to manage so maybe add 1 song of combat (to bring it with Minstrel), or an alternative way with Good Harvest, and Legolas.

I'll take a look at tactics. I swapped out the Lembas for Elfstone, but in multi-player Lembas might be better.

I have re-build and now runs really really well:

Heroes:

Mirlonde

Haldir

Celeborn

Allies (x29):

x3 Silverlode Archer

x3 Daughter of the Nimrodel

x2 Henamarh Riversong

x3 Silvan Tracker

x3 Mirkwood Runner

x3 Galadrhrim Minstrel

x3 Defender of the Naith

x3 Naith Guide

x3 Rivendell Minstrel

x3 Gandalf

Attachments (x6):

x3 Dúnedain Mark

x1 O Lorien

x2 Lembas

Events (x15):

x3 The Tree People

x3 Feigned Voices

x3 Sneak Attack

x3 A Very Good Tale

x3 Daeron's Runes

I have quit out the spirit cards. I have a trisphere version with tactics, but this version is bisphere with only leadership and lore spheres. And i have seen that it runs more more faster than the deck's OP.

Changes:

· 3 dunedain marks, to increase the power of attack of Haldir without needing any silvan weapon of any other friend. 3 copies so sure you attach at least 1 copy on Haldir along the game. 4 attack points is not bad, sure Haldir will kill someone with his ability in a round. And 26 start threat is not so high. With little lucky Haldir also can kill from staging, in 1 or 2 rounds. And only with Dunedain Mark. (There is also the Cairn Graves option, because silvans are often leaving the table, and it would increase the Haldir's power).

· Only 1 copy of O Lórien. Is enough, with 3 Rivendel Minstrels. I like she instead more copies of O Lórien, caue of no allies, instead events (for Galadrim Minstrel) or allies (for Tale and Tree People), and cause of she can quest (she can add more quest, usually this deck reach up to 10 every round thourght all the game), and she is good for Tale. With 6 points for a Tale, always you will make a Very Good Tale ^^. (There is also the Second Breakfast if you lose O Lórien by a Tale).

· One more copy less of Lembas. Maybe 3 copies is too much. In the game you usually need 1 copy, as normal.

· Three copies of all allies instead two copies (only Henamanth by being unique): came on silvans!!!

· 3 copies of Daeron Runes: always is good to select the hand you want and need in that moment.

I repeat: i have noticed it runs very very good (you always win with Tale and Tree People, and often also with Galadrim Minstrel). In trisphere you must wait more time to play the cards you want. Here not, it is very fluid. And it gives good surprises to the other friends.

The best start hand: any copy of Galadrim Minstrel (she is very powerful, sure -maybe overpowered?^^-).

Future changes:

· I'm waiting for 2 copies of Orophin by 1 copy of Daeron, and 1 copy of Rivendel Minstrel.

· Thinking if include here 2 copies of 2nd breakfast or Cairn Graves. Mmmmh, maybe by: the the other 2 copies of Daeron

Edited by Mndela

I agree with your changes in theory. I won't get a chance to test for a bit though. My only minor complaint is Dunedain Mark: it was so thematic until that card.

I completely agree that Galadhrim Minstrel and Tree People is sick. Almost enough to include the lore event to fetch Tree People back from the discard pile.

I agree with your changes in theory. I won't get a chance to test for a bit though. My only minor complaint is Dunedain Mark: it was so thematic until that card.

I completely agree that Galadhrim Minstrel and Tree People is sick. Almost enough to include the lore event to fetch Tree People back from the discard pile.

Silvans are happy when they see a Dunedain Mark. ^^

Which event do you refer with fetching Tree People? I'd love Wild of the West. It can be powerful here, the first rounds, when i have used some Tree People, GoodTale and Feigned Voices. Because sure i have them used thanks to Minstrel. ^^

Edited by Mndela

Sorry, I meant Scroll of Isildur. It acts more like an event to me and I always think of it that way even though it isn't.

Mmmmh, but Scroll of Isildur only can 'recycle' Tree People. It could be good the Tome of Atanator, but only 1 leadership hero, so pay 3 for it is too expensive to me.

The best is wait for another friend to play on you Wild of the West. ^^

PD: i have just won in Return to Mirkwood Nightmare in 3 players mode. Silvans helped a lot with the Naith Defenders and using Feigned Voices on strong enemies (like Attercop ^^).

I have tested it in hard scenarios, like Anduin Nmare in 2players and we have won. Even higscore in Return Mirkwood Nmare, in 3 players. My 'feints' and Defenders Naith are really efficients. (And the best combo i like: Minstrel-TreePeople).

The decks of the other players weren't overpowered, they were normal decks.

But of course, if the other player has a very very bad deck, it can't play by 2 players mode alone.

Definitely, it is a very good deck. Waiting for Orophin to see how about... ^^

Edited by Mndela

I have tested it in hard scenarios, like Anduin Nmare in 2players and we have won. Even higscore in Return Mirkwood Nmare, in 3 players. My 'feints' and Defenders Naith are really efficients. (And the best combo i like: Minstrel-TreePeople).

The decks of the other players weren't overpowered, they were normal decks.

But of course, if the other player has a very very bad deck, it can play by 2 players mode alone.

Definitely, it is a very good deck. Waiting for Orophin to see how about... ^^

Looks interesting.. I still didm get my copy of *** so i cannot really play Silvan deck...... Orophin game text you know already?

Can you share it? Thanks

Oh no, no no. I only guess it is good for some reasons (i have seen the image in the Celebrinor' Secret Spoiler):

MEC30_cardfan1.png

He is leadership, so it can be included in the deck without any problem. His cost is 3, perfect for my A Very Good Tale, where a lot of allies has cost 3. He has very very good stadistics (2wp, 2attak.... 3 when enters play for Celeborn,2hp -can be healed by silvan tracker-)

And the part you can read of his text says: 'return' and 'your hand'..., so sure it is perfect for the synergies of this deck, foccused in entering and leaving the play (the silvan allies).

Edited by Mndela