I've surprised myself by playing exclusively Imperials. I've bought this game about a month ago and have been hooked with using Tie Interceptors. I've learned to fly them properly with Push The Limit as well, to the dismay of the other players.
However, a recent fight showed me a big weakness for the Interceptors and that is the Millennium Falcon/YT-1300. I've played against a Falcon + 2 Y-Wings both with Ion Cannon turrents, against a Falcon + X-Wing + E-Wing, and so on, with the smaller ships basically flying in formation with the Falcon and using it as a shield.
Even if I flew my Interceptors (I usually fly with 3 guys - Soontir, Turr, and Carnor) to range 1 of the Falcon, I might take it out, sure, but I'd end up losing one or all of my ships in the process as well.
I'm dabbling a bit with dual-Phantom builds now but again run into the same problem. It takes forever to kill the Falcon and it seems like every time I go in to attack it, its return fire is more painful than the damage I inflict on it. 2 hits on a Tie Interceptor or Phantom is 66% or 50% of their HP (hull + shields) whereas 4 or even 6 hits on a Falcon and he's left with 1 shield or just under 1 hull point with 7 more hull points to go! (I've never flown against a Falcon that didn't use Han or Chewie)
So, what's the best counter to a build that has a Falcon in it? I'm told a Tie swarm is the best way to go, focus fire and have cheap ships so that losing one isn't very painful, but surely there's another way?