I searched, I swear... (Boost and/or de-cloaking)

By DigitalChicanery, in X-Wing

I'm sure this has come up before...

The rulebook states (regarding barrel rolls):

A ship cannot perform a barrel roll if this would cause its base to overlap another ship or obstacle token. The player may measure to see if his ship can perform a barrel roll before committing to this action.

Question:

Is a player allowed to measure boosting and/or de-cloaking before committing to the action?

If this is published somewhere... well, I've got bad eyes... Yeah... that's it.

By saying you don't have to commit, it basically means if you don't fit, you can 'back out' and try a different action (or direction). And I believe it's the same for all three: boost, barrel roll, and de-cloaking.

For standard play, you can measure boosts/barrel rolls at will. For tournaments, you have to commit to an action/direction. If you can't do that direction you are free to choose a different action. However, if you can make the action, you have to do it.

For standard play, you can measure boosts/barrel rolls at will. For tournaments, you have to commit to an action/direction. If you can't do that direction you are free to choose a different action. However, if you can make the action, you have to do it.

Sounds right to me.

Not pre measuring. You have to declare what your trying to do to which side then try to do it. If you then find you have no way of completing the action, then you can declare a different action.

For example.

Tie fighter wants to barrel roll left. You use the template to see if you can barrel roll to any point on the left side of the ship. If you can't you can then declare barrel roll right. Or do a completely different action.

So just based on the responses there doesn't seem to be anything solid here... Can someone cite a reference?

No they are not. The source is in the tournament rules. However this only applies to tournament rules. As is said above.

It's actually in the FAQ, under Competitive Play.

When performing a barrel roll, a player must first declare from which side
of the ship’s base the action will be performed. Then, he measures to see
if the ship is able to perform a barrel roll action from any legal area on the
declared side. If the ship can perform the barrel roll action, it must do so.
If the ship cannot perform the barrel roll action, the player may declare a
barrel roll in the other direction, or he may declare a different action.

When performing a boost, a player must declare which maneuver template
and direction he will use. Then, he measures to see if the ship is able to
perform a boost action with the declared template in the desired direction.
If the ship can perform the boost action, it must do so. If the ship cannot
perform the boost action, the player may declare a different maneuver
template or direction to use, or he may declare a different action.

Edited by WonderWAAAGH

Yup. Found it... Dunno how I missed it originally.

When performing a barrel roll, a player must first declare from which side

of the ship’s base the action will be performed. Then, he measures to see
if the ship is able to perform a barrel roll action from any legal area on the
declared side. If the ship can perform the barrel roll action, it must do so.
If the ship cannot perform the barrel roll action, the player may declare a
barrel roll in the other direction, or he may declare a different action.
• When performing a boost, a player must declare which maneuver template
and direction he will use. Then, he measures to see if the ship is able to
perform a boost action with the declared template in the desired direction.
If the ship can perform the boost action, it must do so. If the ship cannot
perform the boost action, the player may declare a different maneuver
template or direction to use, or he may declare a different action.

So "I'm going to boost" (measures over an asteroid) "Nope... Guess I'm going the other way" is perfectly acceptable.

Not pre measuring. You have to declare what your trying to do to which side then try to do it. If you then find you have no way of completing the action, then you can declare a different action.

For example.

Tie fighter wants to barrel roll left. You use the template to see if you can barrel roll to any point on the left side of the ship. If you can't you can then declare barrel roll right. Or do a completely different action.

Sorry, Khsofsso, I misread that as "you can't declare barrel right" and got confused. :D

Yup. Found it... Dunno how I missed it originally.

When performing a barrel roll, a player must first declare from which side

of the ship’s base the action will be performed. Then, he measures to see

if the ship is able to perform a barrel roll action from any legal area on the

declared side. If the ship can perform the barrel roll action, it must do so.

If the ship cannot perform the barrel roll action, the player may declare a

barrel roll in the other direction, or he may declare a different action.

• When performing a boost, a player must declare which maneuver template

and direction he will use. Then, he measures to see if the ship is able to

perform a boost action with the declared template in the desired direction.

If the ship can perform the boost action, it must do so. If the ship cannot

perform the boost action, the player may declare a different maneuver

template or direction to use, or he may declare a different action.

So "I'm going to boost" (measures over an asteroid) "Nope... Guess I'm going the other way" is perfectly acceptable.

I believe in that example you could also declare a different action if you didn't want to boost a different direction

Agreed.

Yup. Found it... Dunno how I missed it originally.

When performing a barrel roll, a player must first declare from which side

of the ship’s base the action will be performed. Then, he measures to see
if the ship is able to perform a barrel roll action from any legal area on the
declared side. If the ship can perform the barrel roll action, it must do so.
If the ship cannot perform the barrel roll action, the player may declare a
barrel roll in the other direction, or he may declare a different action.
• When performing a boost, a player must declare which maneuver template
and direction he will use. Then, he measures to see if the ship is able to
perform a boost action with the declared template in the desired direction.
If the ship can perform the boost action, it must do so. If the ship cannot
perform the boost action, the player may declare a different maneuver
template or direction to use, or he may declare a different action.

So "I'm going to boost" (measures over an asteroid) "Nope... Guess I'm going the other way" is perfectly acceptable.

When you say "I'm going to boost", I think you have to say which template you are going to try, as in "I'm going to boost left/straight/right".

The idea is that once you grab that template you are committed to using it if possible. This helps avoid cheaty measuring.

Also note that with Lorrir (pfff who uses him?) and Echo, who both (may, in Lorrir's case) use a curved template for their BRs/decloaks, in competitive play you need to not only declare a side-to-side direction but also a forward/back direction for where the template's pointing before you measure.

Sauce: FAQ v.2.1 (7/16)

Edited by Sparklelord

Yes, that's what I meant... I would only suggest another direction if I was prevented from making the move...

Unfortunately for me, in last Sat's tourney it was ruled you just lose the action entirely.