so in this encounter from suns of fortune the pcs are stopped by CorSec but what if the Empire stopped them instead or even pirates.. all would be bad for smugglers.
I'm running a campaign with sandboxy elements. When the pcs travel from planet to planet there should be a chance of running into trouble. So I am trying to come up with other modular encounters like Long arm of the law.
one would be A small station imperial station and some Tie-fighters. How do I stat an unmoving station?
then a Imperial Dreadnought or cruiser what is the equivalent of a CorSec partrol boat? and some Tie-fighters. If unlucky maybe Tie-intercepters.
and lastly a interdictor-class Stardestroyer with squads of ties.
and then pirates. The same thing..
a single pirate ship...
a ship and some fighters..
and a full on ambush for the unlucky pcs. a couple ships and fighters.
So could you guys throw stats, ideas and comments at me?