My group and I are soon coming to the end of our Dark Heresy campaign, and having played the system weekly for over a half year now are we looking for something new to do, with our eyes falling on Rouge Trader since I already own some of the books.
Our Dark Heresy campaign is the first real thing that I have GMed, so to say that I am wet behind the ears would not be wrong, but I have been playing the games as an PC for a good while now so the worlds ain´t alien to me.
Knowing how hard it is to balance things properly out in DH, giving a challenge while not killing the whole party each and every session am I looking for a pre written adventure that we could play, me not knowing enough about RT yet to generate my own opponents and obstacles. I have looked a bit in the core book and read its adventure, but honestly does it seem a little bit tame compared to how the group have rappelled down a titan, broke the fingers on a demon, and gotten their knee caps eaten by scaled smiling cats, so I was wondering if there was any other adventures that could be recommended for a first time RT GM.
Any good advices, pit traps there is going from the one system to the other, or just general good advices is much adored and wanted.
PS. 100 bonus achievement points to the one that saves my ass the most, this else being an objective with the exploration trait worth 500 achievement points!