
Imperial Boba Fett Crew Idea
5 points is way too expensive, but that is a very cool card, Any crew version of Boba should be S&V, though.
5 points is way too expensive, but that is a very cool card, Any crew version of Boba should be S&V, though.
I figured 5 points because most crew cards are around 3 points (with 1 being the lowest and 7 being the highest), and having the ability to completely remove them from the game has to be worth a bit more than those cards. With Boba's S&V introduction being pretty much awesome I wanted to make a card to keep him relevant on the Imperial side, but also keep the bounty hunter/hired mercenary feeling with the mechanic of his card. I guess he could be Imperial and Scum only

Very cool idea. Just one problem. Boba always drives. Always.
Good idea, but 3 pts would make it playable. At 5 you are paying for something that doesn't work against about 80% of ships. Though C3PO might have a nemesis here or gunner.
Very cool idea. Just one problem. Boba always drives. Always.
I can think of a time when he didn't. There was a guy in blue driving then.
So use the emperor to guarantee the crit, and use the boba, to remove the scum boba. No way not cool. Boba is a fix for the scum to even things out
I'm still waiting for some idea where Empire can hire 1 scum crew character per list at +2 pts (Hired)
, or up to 35 points of one scum ship.
Edited by eagletsi111That seems incredibly OP..
You attack a Palp shuttle and for 5 points you've ended the enemy's 8 point palpatine. It would literally make Palp a pointless card to have.
At least make the attack have to HIT or Crit or something...
I'm still waiting for some idea where Empire can hire 1 scum crew character per list at +2 pts (Hired)
, or up to 35 points of one scum ship.
In other words, the super-whine about Palp getting munched isn't enough for some of us...