Some questions came up when I went over all the rulebooks and cards again.
1) The treachery card: Frozen Path (trap) says: Place any available Ice marker so that it overlaps that space, is completely on the board, and isn't overlapping any obstacles.
Does this mean you can take a 6- or 4- or 2-square ice marker if you choose so?
2) Does an invisibility potion work differently than an invulnerability potion? In the rulebook it states: a hero cannot have more than one type of potion active at a time. A hero who drinks a new potion while an old potion marker remains on his hero sheet must remove the previously placed marker, which is then replaced by the new one.
This is clear: if you have something like a power potion active and you drink an invisibilty potion you change the power potion for the invisibilty potion. However, for the invisibilty potion is is not stated that: this effect is canceled if the hero drinks another potion before using it.
So in short: Can you drink a health or vitality potion when an invisibility potion is active?
3) From the FAQ:
Q: What happens if you are on a lava space at the beginning of your turn and you don’t move?
A: If you begin your turn on a damaging effect, such as lava or a monster’s aura, and do not move off of it, you are damaged by it at the end of your turn.
Is this true for Aura? In this case you don't move into an adjacent space.
Thanks for helping out...