Heartily disagree. Unless the game to you is just a mechanical process.To me, what's central here is are we going to let a de facto rule, "fly casual", change the way we apply the actual rules of the game in competitive and/or casual play I think we can't. Allowing take-backs or the execution of missed opportunities at high levels of play, maybe even low levels too, will eventually degrade the integrity game. It allows for the growth of poor habits.
The Dark Side is strong in this one. YEEESH.
Aw man, no need for that. You can disagree with me but you don't need to Sithspit-me...
I don't think the game is just a mechanical process. It's a competition between two sides, each agree to a certain number of considerations; most of the important considerations are explicit while others are assumed. Allowing a breech in those considerations violates the relationship between the contestants and changes the conditions of the contest. That's not fair, and correcting that inequity is like a Light Side trait, right?
Anyway, the question is, do you hold others to the same standard as you hold for yourself: I will select the proper direction (I am dyslexic, this can be difficult for me, but it's like brain push-ups), I will activate appropriately, I will remember my Critical triggers, I will remember to take an action, etc.?
But that doesn't mean I haven't given someone that consideration. At the Gamescape Store Championship, in swiss I was playing geordan and he missed a focus trigger, if he didn't get that focus evade he was down a ship sooner rather than later. Jeff patted me on the shoulder and said "Great sportsmanship, man." And I was thinking to myself this guy is so good if I hadn't reminded him I might actually beat him. I don't know. It was good karma, dice were nice the rest of the day. Anyway, the point is the game is evolving to the extent where behavior like that should not be allowed.
You mean what many of us feel is good sportsmanship on our part? I call that devolving, not evolving.