I would also take into account the length of the tournament. We all forget things after a couple of games, let alone a dozen or so...
If one player remembers their actions and abilities, and the other forgets. Should the player that forgets be rewarded with a take back?
Being strict doesn't mean being a Jerk.
I think these things are made doubly hard by the fact that X-Wing really has a great community of people who don't want to have the tournament scene start devolving into uber-competitive harsh alpha-gamer type of play. So there is a built in social pressure to keep it friendly, for right or for wrong.
I don't disagree with you. Being strict does not mean being a jerk. But perhaps being strict in such a high profile game fosters the development of a play environment many don't want to be in?
I love the Fly Casual motto, but how do we as a community find a good balance here.
