Hey all! I really love the look of the morality system and have proposed it to my group. However one of the player is strongly against including it, believing that it is 'Roleplay Policing' since morality issues should be roleplayed and shouldn't have a mechanical basis.
He is a strong believed in not allowing skill checks against other players because the effect 'forces' an outcome on your character where they may not usually make that choice.
What are your thoughts on this people? I disagree with it, part of the understanding of a roleplaying game that if you roll for something or against something and it fails...you can't then just "roleplay" that it goes right because you failed. It's part of the randomness of the game.