MathWing: Accuracy Corrector

By MajorJuggler, in X-Wing

Apologize for the threadomancy, but I think the lessening of variance may drive people to invest in this en masse. E.g. 4 x B-wing Dagger Sq. + AC = 100 Points. That´s 8+ hits or 5 through Fat Hans defense per round at any distance. Sure, statistically it´s worse, but as the sample size is so small in a game it´s better to bet on the reduced variance. The same reasoning is what makes players pick C-3P0 and guess zero every round.

I just did some relatively quick MathWing analysis of Accuracy Corrector…

This also does not consider the benefit of keeping your focus if you were only going to have 2 hits anyway. This lets you save the focus token for defense, which increases your durability. This might make this upgrade worthwhile on the Aggressor.

To register a minority report, here--delayed from last night, because I didn't want to try typing it out on my smartphone keyboard--I think the last paragraph is the most important part of the OP, and it essentially overrides the rest of the analysis.

I agree that Accuracy Corrector doesn't do much for you if you have (a) 3 or more attack dice, and (b) a token to modify them. It's clear from just looking at the distribution of successes on (e.g.) 3 dice with focus: Accuracy Corrector will only be triggered about 16% of the time.

What's more important to me, though, is exactly the use case MJ describes in that last paragraph: if you don't have a token available for offense, the Accuracy Corrector fixes half your rolls--and brings the average number of successes up to about 95% of what you'd get with a focus or target lock token (2.13 successes with the Corrector, versus 2.25 with a token). That's huge, because it changes the way the action economy functions.

And, importantly, it changes that economy in ways that violate the assumptions underlying MJ's model: suddenly a 30-point Knave Squadron Pilot + Accuracy Corrector can afford to hold its focus (or evade) for defense every turn. I'm not sure precisely what that does to its jousting value, but my intuition says it's an enormous gain: for instance, think of what people spend on the Falcon to get reliable action-less offense.

Or, for another perspective, consider Accuracy Corrector on a generic B-wing (it actually doesn't like any of the named pilots very well, except maybe Nera). One of the main functions of Advanced Sensors, in my view, is to open up the B-wing dial: you can make use of its red maneuvers, and particularly the 1-turn, while still participating in the action economy. FCS has a similar effect, with additional options as well as additional constraints: if you're attacking last round's target again this round, you can use a red maneuver and still modify your dice, or you can use a white maneuver with a barrel roll and still have your TL.

And Accuracy Corrector does something similar: it nails your offensive output at an acceptable level regardless of whether you spend an action on buffing your offense. That means your action is free to be used for defense or for repositioning--or not to be used at all, in the case of a quick turn or a K-turn.

So no, you shouldn't use take an Accuracy Corrector with the purpose of using it as a buff to your offense. But viewing it as an offensive buff is too narrow; I think it's more accurately pictured as a substitute for an offensive action, freeing your action up for something more interesting or more useful.

To your point I'm thinking of this as a predator like card that allows you evade, boost, or barrel roll every turn. I'm not sure I'll run it, but that's an option if you want to keep your ship hyper defensive in actions.

Additionally This might be a decent vader replacement for the Hippo ballet... Not sold on that front though.

This thing on Vader would be very fun. You could go full defense on Vader and be an even better flanker.

This thing on Vader would be very fun. You could go full defense on Vader and be an even better flanker.

It'd be in replacement of. putting points on a ship that already has vader is giving the opponent points. The Vader Shuttle WILL die. I just want it to take out more than 24 points before it does.

Has anyone wondered about Etahn with Accuracy Corrector?

Etahn card:

"When an enemy ship inside your firing arc at Range 1-3 is defending, the attacker may change 1 of its transparent.png [hit symbol] results to a [crit symbol] transparent.png result."

Accuracy Corrector card:

"When attacking, you may cancel all dice results. Then, you may add 2 [hit symbol] transparent.png results. Your dice cannot be modified again during this attack."

To me this can be interpreted as such: Etahn fires, then activates Accuracy Corrector, which adds two [hit symbol] results. Then, you can activate Etahn's ability, which changes one [hit symbol] result to a [crit symbol] result. The AC text specifies that you cannot modify the attack dice, but you're not--you're simply changing one [hit symbol] result to a [crit symbol] result with no dice involved at all, as Etahn's text says nothing about modifying a die to achieve this.

With that in mind, I think this would be an excellent upgrade for Etahn--he can use this in combination with PtL (and possibly engine upgrade) so that he can turtle up or arc dodge for his actions. Or even Corran Horn or any future E-wing with an EPT for that matter. Three evade dice with focus and evade actions to back them up, and Accuracy Corrector to make sure your offensive output doesn't suffer.

In fact, this makes me wonder if they had this combination in mind when they priced the E-wing so high. You can save your focus for defense every time.

Edited by quasistellar

Has anyone wondered about Etahn with Accuracy Corrector?

Etahn card:

"When an enemy ship inside your firing arc at Range 1-3 is defending, the attacker may change 1 of its transparent.png [hit symbol] results to a [crit symbol] transparent.png result."

Accuracy Corrector card:

"When attacking, you may cancel all dice results. Then, you may add 2 [hit symbol] transparent.png results. Your dice cannot be modified again during this attack."

To me this can be interpreted as such: Etahn fires, then activates Accuracy Corrector, which adds two [hit symbol] results. Then, you can activate Etahn's ability, which changes one [hit symbol] result to a [crit symbol] result. The AC text specifies that you cannot modify the attack dice, but you're not--you're simply changing one [hit symbol] result to a [crit symbol] result with no dice involved at all, as Etahn's text says nothing about modifying a die to achieve this.

With that in mind, I think this would be an excellent upgrade for Etahn--he can use this in combination with PtL (and possibly engine upgrade) so that he can turtle up or arc dodge for his actions. Or even Corran Horn or any future E-wing with an EPT for that matter. Three evade dice with focus and evade actions to back them up, and Accuracy Corrector to make sure your offensive output doesn't suffer.

In fact, this makes me wonder if they had this combination in mind when they priced the E-wing so high. You can save your focus for defense every time.

Etahn's ability is definitely a dice modification, so it won't combo with Accuracy Corrector.

When you use corrector your ignoring the dice you rolled and instead adding two hits there is no dice to modify any more they are gone, out of the picture ex-dice are they.

I guess I was thinking in the abstract about it--kind of like how you can add a "result" to your dice without having dice to do it--3PO for example. The "result" is abstracted from the die. The rules PDF on the modify attack dice step:

"Modify Attack Dice: Players can spend
action tokens and resolve abilities that reroll or
otherwise modify attack dice results."

I think that's what made me think that you could do what I suggested--the accuracy corrector completely negates the dice , and simply adds two results, but they are still considered attack dice "results." I believe it is correct that Etahn's ability would not trigger for himself in this scenario. I think it would be more correct to state that Etahn's ability is an "attack dice result " modification, rather than an "attack dice" modification, and the Accuracy Corrector adds two [hit symbol] "attack dice results ."

That was a long way of saying: "Yep, I think I was wrong." :D

I still think it would be a strong combo on any E-wing, though, since if you can save your focus for defense, those 3 green dice suddenly become way less terribly unreliable.

Edited by quasistellar

I am thinking maybe using this on Ten Numb and have Etahn with him, that is 1 Guaranteed Crit that gets through at all ranges

I am thinking maybe using this on Ten Numb and have Etahn with him, that is 1 Guaranteed Crit that gets through at all ranges

I'll just copy what Vorpal posted 3 posts before yours that you likely didn't read...

"Etahn's ability is definitely a dice modification, so it won't combo with Accuracy Corrector."

That'd be baller though if you could.

I am thinking maybe using this on Ten Numb and have Etahn with him, that is 1 Guaranteed Crit that gets through at all ranges

I'll just copy what Vorpal posted 3 posts before yours that you likely didn't read...

"Etahn's ability is definitely a dice modification, so it won't combo with Accuracy Corrector."

That'd be baller though if you could.

Sad part is it doesn't even look like it would be OP since it's so expensive to even set up.

I am thinking maybe using this on Ten Numb and have Etahn with him, that is 1 Guaranteed Crit that gets through at all ranges

I'll just copy what Vorpal posted 3 posts before yours that you likely didn't read...

"Etahn's ability is definitely a dice modification, so it won't combo with Accuracy Corrector."

That'd be baller though if you could.

Sad part is it doesn't even look like it would be OP since it's so expensive to even set up.

Ten Numb is, to me, a huge wasted opportunity. For that price, in that ship, he should be a powerful and interesting option. Instead, he's a side note--a silver bullet, both in the sense of "a special thing to kill a certain critter" and "a thing that, in reality, would be both fantastically expensive and impractical".

Has anyone wondered about Etahn with Accuracy Corrector?

Etahn card:

"When an enemy ship inside your firing arc at Range 1-3 is defending, the attacker may change 1 of its transparent.png [hit symbol] results to a [crit symbol] transparent.png result."

Accuracy Corrector card:

"When attacking, you may cancel all dice results. Then, you may add 2 [hit symbol] transparent.png results. Your dice cannot be modified again during this attack."

To me this can be interpreted as such: Etahn fires, then activates Accuracy Corrector, which adds two [hit symbol] results. Then, you can activate Etahn's ability, which changes one [hit symbol] result to a [crit symbol] result. The AC text specifies that you cannot modify the attack dice, but you're not--you're simply changing one [hit symbol] result to a [crit symbol] result with no dice involved at all, as Etahn's text says nothing about modifying a die to achieve this.

With that in mind, I think this would be an excellent upgrade for Etahn--he can use this in combination with PtL (and possibly engine upgrade) so that he can turtle up or arc dodge for his actions. Or even Corran Horn or any future E-wing with an EPT for that matter. Three evade dice with focus and evade actions to back them up, and Accuracy Corrector to make sure your offensive output doesn't suffer.

In fact, this makes me wonder if they had this combination in mind when they priced the E-wing so high. You can save your focus for defense every time.

So does this mean something like Sensor Jammer can't work against this?

That card is so useless, wish it was much better.

Has anyone wondered about Etahn with Accuracy Corrector?

Etahn card:

"When an enemy ship inside your firing arc at Range 1-3 is defending, the attacker may change 1 of its transparent.png [hit symbol] results to a [crit symbol] transparent.png result."

Accuracy Corrector card:

"When attacking, you may cancel all dice results. Then, you may add 2 [hit symbol] transparent.png results. Your dice cannot be modified again during this attack."

To me this can be interpreted as such: Etahn fires, then activates Accuracy Corrector, which adds two [hit symbol] results. Then, you can activate Etahn's ability, which changes one [hit symbol] result to a [crit symbol] result. The AC text specifies that you cannot modify the attack dice, but you're not--you're simply changing one [hit symbol] result to a [crit symbol] result with no dice involved at all, as Etahn's text says nothing about modifying a die to achieve this.

With that in mind, I think this would be an excellent upgrade for Etahn--he can use this in combination with PtL (and possibly engine upgrade) so that he can turtle up or arc dodge for his actions. Or even Corran Horn or any future E-wing with an EPT for that matter. Three evade dice with focus and evade actions to back them up, and Accuracy Corrector to make sure your offensive output doesn't suffer.

In fact, this makes me wonder if they had this combination in mind when they priced the E-wing so high. You can save your focus for defense every time.

So does this mean something like Sensor Jammer can't work against this?

That card is so useless, wish it was much better.

Sensor Jammer useless? What? Overpriced, possibly. Useless, hardly.

I agree, Sensor jammer isn't going to be winning any super contests, but it definably has a use. That use is force someone to use their focus on attack if they shoot before you and they don't want a hit taken away, so they don't have it for defense, or if you shoot first, giving them pause in using their focus on the defense knowing they will probably lose out on a hit once they expend their focus token.

As well, if they didn't focus and used another action, that makes the jammer all the better.

However I do think it is a bit over priced for what it does.

Edited by AngryAngel

So. Do any of you think Sensor Jammer can really be used as a viable cost efficient option in any list? Yeah, what I meant/thought by "useless" was pretty much just really cost inefficient.

So. Do any of you think Sensor Jammer can really be used as a viable cost efficient option in any list? Yeah, what I meant/thought by "useless" was pretty much just really cost inefficient.

It will be that way until they release a ship with only 2 attack dice that can use it.

So. Do any of you think Sensor Jammer can really be used as a viable cost efficient option in any list? Yeah, what I meant/thought by "useless" was pretty much just really cost inefficient.

It will be that way until they release a ship with only 2 attack dice that can use it.

I think he was talking about Sensor Jammer, not Accuracy Corrector.

And, to briefly reiterate, Accuracy Corrector will actually be useful on any ship with 3 Attack that typically wants to spend actions/tokens on defense or repositioning rather than attack. Sensor Jammer… yeah, I've got nothing. It would be a much better upgrade at 2-3 points than 4.

Edited by Vorpal Sword

That's worth something, even if you never actually pop your Accuracy Corrector.

And if you do, you should probably see a doctor.

does this basically prevent the A-Wing from ever getting a System Slot now?

IMO, what's stopping the A-Wing from getting a System slot is Rebel Aces. A-Wings already got their buff to make them viable. I know there's lore behind it, but I don't understand everyone's obsession with making Systems available on every single ship. You know what's part of the fun in this game? The different options available to different ships.

This thing on Vader would be very fun. You could go full defense on Vader and be an even better flanker.

It'd be in replacement of. putting points on a ship that already has vader is giving the opponent points. The Vader Shuttle WILL die. I just want it to take out more than 24 points before it does.

You know there's a pilot named Vader, too, right? He flies a ship you might never have heard of, the TIE Advanced? :P

One other small perk of AC is you can laugh off a Weapon Malfunction crit.

So. Do any of you think Sensor Jammer can really be used as a viable cost efficient option in any list? Yeah, what I meant/thought by "useless" was pretty much just really cost inefficient.

It will be that way until they release a ship with only 2 attack dice that can use it.

I think he was talking about Sensor Jammer, not Accuracy Corrector.

And, to briefly reiterate, Accuracy Corrector will actually be useful on any ship with 3 Attack that typically wants to spend actions/tokens on defense or repositioning rather than attack. Sensor Jammer… yeah, I've got nothing. It would be a much better upgrade at 2-3 points than 4.

Go go system slot on the TIE Advanced! Or maybe *gasp* a reduced cost system slot.

Groundless speculation, but I can dream can't I ?

Now my mathhammer skills are decent but holy moley batman, you beat me hands down. However just from looking at the card I'd say you are right. It needs a fighter with attack 2 to be worth it and, as you've already stated, no such ship exist.

MacrossVF1, let me introduce, MajorJuggler. Bringing math to the farthest reaches of a galaxy far far away.

So. Do any of you think Sensor Jammer can really be used as a viable cost efficient option in any list? Yeah, what I meant/thought by "useless" was pretty much just really cost inefficient.

I love it on High Cost E-wings. With three agility, they can be pretty hard to hit, add sensor jammers and you are just protecting that investment of a high cost E-wing.

I will admit I am that guy who actively tries not to use cards like PtL and Advanced Sensors, because they are so popular with everyone else.