The new Morality/Conflict mechanic in the F&D beta is pretty cool. I think adding it to EotE and AoR can discourage Murder Hobos and encourage alternative solutions, which could also encourage Players to spread their PC's EXP around to more than combat skills. There will need to be a little tweaking when dealing with setting and non-Force users but I think it's a great start.
Below are some of the ways to loose Morality and slip from Hero to Villain:
Knowing Inaction: The PC knows that an NPC or other PC will do something particularly bad (an action
that would earn 5+ Conflict points) and chooses not to intervene.
Resorting to Violence as the First Solution: When confronted with a problem, the PC defaults to
violent acts to solve it, without exploring any other options. This penalty can be mitigated if the PC is the
one being attacked.
Coercion and Threatening with Violence: The PC threatens someone with violence or coerces the
person to do his bidding against the person’s will.
Unnecessary Destruction: The PC destroys objects, property, or other items willfully and without good cause.
Unprovoked Violence or Assault: The PC assaults, beats, or otherwise attacks an NPC for no reason.
For those that haven't seen the F&D Beta yet here is the basic Carrot and Stick:
PCs start at Morality of 50 (through in F&D you spend this as you would Obligation and Duty)
- When the character’s Morality score is below 20, the dark side Force user’s strain threshold is decreased by 1.
- If the character’s Morality score is below 10, the dark side Force user’s strain threshold is decreased by another 1, for a total decrease of 2.
- As long as his Morality score is above 80, the light side Force user’s strain threshold is increased by 1.
-
As long as his Morality score is above 90, the light side Force user’s strain threshold is increased by
1 additional point, to a total of 2.
It also can effect the Destiny Pool at the beginning of a session. For each Dark Side PC (a PC that has dropped below 30) you flip one Light side DP to Dark side and for each PC with a Morality of 70+ you add a light side DP.
Edited by FuriousGreg