Sorry two in one night but I have another game on thursday and I wanted to post these before I forget.
ok here is my question, I had a hero at my tender mercy in tonights game (last 3 wounds) and I moved my red beastman in for the kill which was interrupted from another players guard order (fair enough) this player after shooting and slightly wounding my red beastman said they had a special ability saying they could shoot again if they spend 2 fatigue. The manual says she is only allowed one attach for an interrupt so how does this lay out, the card mentioned a 'turn' but not whose turn.
I checked the FAQ and can't see anything anyone got any enlightenment on this subject?