Alright... lets get to the part that I am having an issue with. My group managed to get two colonies started, just Industrial and mining Colonies. Now, then my Navigator, who is basically an NPC, fails several rolls in the Warp and they get spit out 1d5 years into the future. They rolled a 10, so 5 years in the future and I am like.. "Ok... that is kinda sad but alright." They had put some people in charge before they left, good people with enough skills to do the job right but most likely will need some help here and there. Which I was fine with, so I figured that their colonies were going to crash and burn because they were left basically left on their own for 5 years.
So I have them roll, not telling them what it was for because that would mess up the rolls in my mind. So for the next ten minutes I hear them rolling under 20, for EVERY single roll. I watched them do this, over and over again. The people in charge managed to keep this place in check so well that by the rules given in the book, they reached size 10, which is a Hive World, and they now have atleast 36 more Profit Factor.
Basically at this point, I have no idea what I am going to be able to do about this. There total profit factor is 70ish. Now, I have no idea what I should do because, just due to sheer Emperor Blessed Luck, they managed to the impossible and I am at my wits end trying to figure out how to make this game keep going while keeping it entertaining for my players.
EDIT:
I fixed the problem and reduced them down to two size 4 cities, and now they kinda just don't want to do the colony thing anymore... so they are planning on doing other things.
Alright, so a brand new problem has appeared..... They want to basically go out and find planets, then sell them to other Rogue Traders like the Winterscales or that one crazy *****. Here in lies the problem, I have no idea how to do this... because they aren't doing it by contract, because literally all they are not putting forth ANY PF to do this.
This makes me feel like, though I can't blame them for this because I would do the same thing, trying to make something out of nothing or having high reward for little to no risk and that could quickly get out of hand. Even if I do allow this, what is the cost of a system filled with most likely useful materials. I know there was some kind of tech thing that basically gave you the stats of a planet, and told you how much ore or whatever was in it but I can't remember what it was called or if you can even make it.
Edited by Sinpoder