Ok so, I love the fluff for the Commodore, but the talents don't seem to be very useful in a party, or at least, not in the common party mix of "everyone being something unique and special" type group.
I mean, when I see Commodore, I think stuff like Honor Harrington, or the captains in Babylon 5 from the capital ships, and I love the imagery of it. But, how do you work that with a gaming group?
I mean, the Commodore is supposed to be giving orders, so they're basically in charge of a cap ship, but what if your players don't want to play as part of the crew? Does that leave the Comm alone with just a cluster of npc's to roll for?
I really want to like the spec, but I'm having trouble seeing how it would be at all practical in a typical gaming group.
Can anyone help shed some light on how to make this spec more feasible for a PC?
Thanks.