IG-2000: white K-turn?

By MajorJuggler, in X-Wing

A large base ship with a white K-turn? That is preposterous!

But I found this little gem on Wookiepedia:

Because IG-88 had no reason to fear the gravitational effects of sudden maneuvers, the ship’s inertial compensators were often disabled, this allowed the droid to perform such extreme aerobatics that would otherwise kill an organic pilot.

Thoughts?

Edit: sniped! :ph34r: If you like my post, go "like" Dreadstar's! :)

http://community.fantasyflightgames.com/index.php?/topic/113450-ig-2000/?p=1202375

Edited by MajorJuggler

My local gang is currently discussing this. While white Ks are possible, I figured let's make it IG-88's skill.

Something akin to "whenever you execute a barrel roll, you may execute another barrel roll. Receive one stress token"

Double barrels haven't been done before, and it supports the fluff that the ship can handle it.

A large base ship with a white K-turn? That is preposterous!

But I found this little gem on Wookiepedia:

Because IG-88 had no reason to fear the gravitational effects of sudden maneuvers, the ship’s inertial compensators were often disabled, this allowed the droid to perform such extreme aerobatics that would otherwise kill an organic pilot.

Thoughts?

I was the first to mention the white K-turn for it. So i shall get any likes directed at your post!

Afterwards. Yes, i think it will get white K-turns, it wouldn't only make sense fluffwise, but also due to it's firing arc on a large base it will require that kind of mobility to keep targets inside his fire arc imho, and it is also quite squishy (agility 1, it should have 2 imho).

Edited by DreadStar

I'm going to take a guess and say IG-88 is immune to pilot critical hits instead of a white K-turn.

As cool as that would be, I would rather that FFG continue their attempts to keep the different ships from feeling too similar to each other. That said, I would appreciate another white K-turn ship for sure.

If we're just spitballing, the IG-2000 could potentially take two maneuvers each turn! Limit the dials to all the ones and twos (with a white or red 2-K) and assign two each turn. A ship that could make two 90° turns without Daredevil would be more interesting in my opinion, but I'm sure they've already got something figured out.

C'mon, it's totally double barrel rolls. With the new barrel roll rules it's not even close to game changing, but keeps this smaller than average large ship nimble.

I think if any of the above are possible, then he needs a pretty big negative, like say - NO FOCUS? After all, he is a droid, so why should he get a focus? It would still make him quite powerful if we assume he has a barrel roll, or a white K Turn.

There is nothing point cost can't fix.

I was the first to mention the white K-turn for it. So i shall get any likes directed at your post!

Link? I'll go "like" it! :D

I was the first to mention the white K-turn for it. So i shall get any likes directed at your post!

Link? I'll go "like" it! :D

http://community.fantasyflightgames.com/index.php?/topic/113450-ig-2000/

:D

Kind of crazy i know, but i expect this ship to have either Systems upgrade, or the K-turn. It feels too squishy on that large base and fire arc otherwise to me. But of course, this is pure speculation.

A large base ship with a white K-turn? That is preposterous!

But I found this little gem on Wookiepedia:

Because IG-88 had no reason to fear the gravitational effects of sudden maneuvers, the ship’s inertial compensators were often disabled, this allowed the droid to perform such extreme aerobatics that would otherwise kill an organic pilot.

Thoughts?

I sense an agenda. <_<

These were my ideas from a few months baçk, it looks like the stats are pretty close to the FFG version. Rather than give it a white k-turn I kept it red and gave the pilots a way to use the red (although the wording needed to be cleared up a bit).

Aggressor-Assault-Fighter-Pilots.png

Aggressor-Assault-Fighter-ref-amp-title.

Edited by Radarman5

I think if any of the above are possible, then he needs a pretty big negative, like say - NO FOCUS? After all, he is a droid, so why should he get a focus? It would still make him quite powerful if we assume he has a barrel roll, or a white K Turn.

You know that's something I thought up back when I thought the TIE/Droid might appear in Wave V! Target Lock, Barrel Roll, and Evade for a droid sounds about right, but unfortunately I think you can almost make out the Focus sigil in the reveal pic of the IG-2000 base.

Whatever happens he is for sure going to have some amazing maneuverability, since his base stats aren't that great.

I hate to be the pedant, but "Aggressor" is misspelled on the Reference card.

Those are interesting craft. I think it feels a little too cost efficient, but there's a decent amount of negatives.

Doesn't suffer from stress. Unable to use focus.

Fair trade and very thematic for a droid, imho.

As cool as that would be, I would rather that FFG continue their attempts to keep the different ships from feeling too similar to each other. That said, I would appreciate another white K-turn ship for sure.

If we're just spitballing, the IG-2000 could potentially take two maneuvers each turn! Limit the dials to all the ones and twos (with a white or red 2-K) and assign two each turn. A ship that could make two 90° turns without Daredevil would be more interesting in my opinion, but I'm sure they've already got something figured out.

Oh heck no. Absolutely not. That would make it the fastest ship by far. If we approximate that the large base is about a 2-straight template, let's do the math:

from where it rests. Go 2 straight, for a total of 4 units. Another 2 straight for another 4. That's 8 small ship bases. An A-wing, as fast as it goes, is making 6. 8 if it boosts, sure, but there goes its action. IG-200 would still have something, and if you put the Engine Upgrade on it you'll get up to 11 bases. Ridiculous.

As cool as that would be, I would rather that FFG continue their attempts to keep the different ships from feeling too similar to each other. That said, I would appreciate another white K-turn ship for sure.

If we're just spitballing, the IG-2000 could potentially take two maneuvers each turn! Limit the dials to all the ones and twos (with a white or red 2-K) and assign two each turn. A ship that could make two 90° turns without Daredevil would be more interesting in my opinion, but I'm sure they've already got something figured out.

Oh heck no. Absolutely not. That would make it the fastest ship by far. If we approximate that the large base is about a 2-straight template, let's do the math:

from where it rests. Go 2 straight, for a total of 4 units. Another 2 straight for another 4. That's 8 small ship bases. An A-wing, as fast as it goes, is making 6. 8 if it boosts, sure, but there goes its action. IG-200 would still have something, and if you put the Engine Upgrade on it you'll get up to 11 bases. Ridiculous.

Like I said, spitballing.

Maybe just the ones and a 2-K to keep it reigned in? I think it's something you could make work, and I like the idea of it being something you actually can't block (it would do its first maneuver, bump, and then perform the second one, possibly clearing the blocker). I'm just trying to thing of something unique to give the baddest droid in the Outer Rim!

"Disappointed" is a touch strong, but I'll be a little bummed if the IG-2000 dial is really close to the YTs or the Firespray.

It looks like the IG2000 has either boost or barrel roll on its bar. I'm betting Boost, it makes it different that the outrider and is in keeping with what I read about it on wookieepedia.

What if it isn't a white k-turn but a white null move?

What if it isn't a white k-turn but a white null move?

With the maneuverable thrusters on the appendages, it seems like a ship that would have an easier time going faster than slower! Sharp turns, boost, maybe even a pilot ability or title that automatically integrates a 90° boost / Daredevilish?