Hi all, thanks for the last batch of answers. To keep you occupied, here are some more potentially dumb questions
:
- Obara Sand' s card from the Winds of Winter chapter pack (F31) talks about "mulligans". I can't find mention of a mulligan in either the rules or the FAQ. Have I missed something?
- Honor Guards : If played during the Challenge phase does the gold cost still need to be paid? I'm guessing that it doesn't because you might as well just marshall them instead if it does. Although, hmmm... maybe they're a little more versatile if you can play them into an ongoing challenge...?
- The Titan's Bastard : when would the Bastard's second Response (" after a card is placed in an opponent's dead pile, return The Titan's Bastard to its owners hand ") be useful? The only time which springs to mind is maybe if there's a nasty condition on the Bastard which renders him pretty useless and you want to get rid of that condition. Any other suggestions?
- Bran Stark : I've chosen a plot card ( Valar Morghulis let's say) and I reveal it. That plot card's effects are resolved (so all characters are killed by Valar Morghulis). In the subsequent player action window I kneel Bran and choose/reveal a new plot card. Let's say for my second plot card I choose Mutual Enemies . This second plot card also has a "when revealed" effect. Does the effect of the second card also get resolved when I reveal it? I'm thinking here that I've used Bran in the second player action window, but plot card effects are resolved in the preceeding framework action window. Hmmm... to resolve or not to resolve, that is the question! Now that I've revealed my new plot, does my gold and claim value for the round get taken from the new card? I'm guessing it must. I'm also guessing that any change in initiative is irrelevant since the First Player has already been appointed. Does that sound about right?
- House Stark : the predefined deck in the core rule set seems to be getting turned over quite easily in the (admittedly few) games I've played so far. Is the general consensus that they're a little underpowered without any tweaks, or have they just been unlucky and/or badly played? Last time out I had a shocking starting hand so they got out of the blocks slowly and never really recovered, hence the earlier question about mulligans.