Looking at making a privateer campaign for my group. Ill be using classes from both books as it makes sense being fringers from both groups. I prefer to have a minimum of crew NPCs aside from their Rebel liaison to make sure they behave and honor their Letter of Marque. Liaison would also be a plot device to keep the campaign moving if PCs cant figure out something to do.
The campaign will be both ground and space based, with plenty of swashbuckling, saving the girl, being the glory boys, and dealing with bounty hunters. Gradually they will be drawn into a deeper darker plotline as the campaign progresses with its own villains and such.
Trying to figure out a good ship to start them in. I guess maybe an upgunned YT freighter wouldn't be too out of line. They wont be taking on star destroyers or even frigates(if they are smart).
What other changes during character creation should I make? These guys wont be directly in the ranks of the Rebellion. I always have found that to be far too confining as an RPG where each session just seems like an assigned mission.