I'm looking at all the character classes, and... Who can take this? I don't see it in the Tech Priest tree, or the Adept tree, or any other tree. Can someone give me a page number or something to point me in the right direction?
Trade: Armourer?
Okay so i've checked my FF Dark heresy core rulebook searchable pdf: and the word "armourer" apears 4 times: 2 times in the listings of "skills: trade", once in a section about weapons and once in a npc quote.
It seems like no one can take that skill. I suppose you could use some of your 400xp starting xp to buy it- but there are no costs listed for it/
I'm gonna have a look in the DH2 beta...
Edited by Robin GravesDH core rulebook p29: Starting experience: each character starts with 400xp wich they may use to aquire and improve skills.
(this is in adition to the skills you start with from your homeworld and career) And since Trade: armourer has no special requirements i think anyone can take that skill. (would make mostsense for adeptus mechanicus or guard)
I hope this is of some use.
Not quite. In Dark Heresy every Career has an Advance scheme, listing the advances (ie. The Skills they can improve or acquire) they can take at each Rank (character level).
If Trade: Armourer is not listed in a character's Advance Scheme then the only way for the character to obtain it, is for the GM to offer it as a special "Elite Advance".
Though to the OP, I thought Tech Priests got Trade: Armourer as well. Seems they don't. In which case the only way to obtain it would be through an Elite Advance offered by the GM. Perhaps the Tech Priest in question could pour over armor designs in his free time, and do some practice work, to prompt this.
yeah ive since checked all versions of DH i have (black industries, FF, DH2beta) and none let you take that
Gaaah why can't you just buy skills during character creation? Talents in DH2 have their own xp costs nicely listed next to them. But DH2 does away with the trade skill.
I just remembered why I usaly play savage worlds...
Edited by Robin GravesActually, I found it. It's in the Errata.
yeah ive since checked all versions of DH i have (black industries, FF, DH2beta) and none let you take that
Gaaah why can't you just buy skills during character creation? Talents in DH2 have their own xp costs nicely listed next to them. But DH2 does away with the trade skill.
Odd as it sounds I actually like that part of Dark Heresy 1. It makes "sense" to me that certain careers have limited options. There are some major derps in the system (looking at you Psykers who get almost everything and Guardsmen that get almost nothing), but at the same time I like the idea that careers can limit your options. Just seems... realistic to me. The idea of an Adept-- a bookworm/scholar with stuff like Blade Master, Power Swords, Crushing Blow and Crippling strike, or a Psyker being in good standing with the Ecclesiarchy (Good Reputation and Peer), just doesn't seem right to me.
Now I admit to not knowing how DH2 is going to turn out, but I feel like if it's the sort of system where that kind of thing can happen it seems to break my personal suspension of disbelief a little. At the very least, for all its flaws, the Career Advance system in DH1 makes sense in that it does "limit" careers to what they should be able to do, even if it's a little faulty (again, pointing to Guardsmen and Psykers).
Edited by ColAranaYou have a point but, trade skills can flesh out a character (look what D&D 5th is trying to do now).
I'd like to have an accolite with the trade: tanner skill. why? because before he was an acolyte he was a guardsman drafted from an agriworld where they still used horses- and he used to make hareneses and sadles and stuff; And yes i have NO IDEA when the trade: tanner skill would come in handy during a session of DH.
Now armourer seems like a real good skill to have, wich makes it all the more baffeling that no one, can take that- it should be on the adpetus mechanicus careers atleast.
Ive been thinking about why a psyker cant be in good standing with the ecclesiarchy and i've come to the conclusion that it should be possible. After all, the scholastic psykana trains young psykers who are then SOULBOUND to the EMPEROR.
Wouldn't your average priest just love that? This guy has soul is bound to your GOD. He's been before the emperor himself on holy Terra! If i was an ecclesiarch i'd wanna make friends with that guy.
http://warhammer40k.wikia.com/wiki/Scholastica_Psykana#Organisation
Sanctioned Psykers aren't soulbound. Those are Astropaths, who are mostly expendable human communication devices who burn out on a regular basis, and they're soulbound because they are too unstable or weak to be otherwise tolerable. It's not that your God has blessed them, it's that your god has felt the need to personally slave their souls to his will for fear of what would happen to them otherwise. It's also not very likely that the average priest has any knowledge about the details of the soul-binding or the nature of astropaths (or anything about how psykers are processed at all).
Also, you can take anything at any time in the DH2e beta if you can pay the experience for it. You even start with several hundred points to spend.
I would argue that careers make basically no sense because as a member of an Inquisitorial team you aren't actually functioning in an isolated way in your previous professional context and indeed you may have no ties whatsoever to your organization. I mean, sure, having little in the way of scholarly training may make it more difficult to develop expertise in areas of esoteric lore (hence aptitude-adjusted costs and the like in the newer systems), but you are no longer in an environment where this is strictly outside of anything you would be allowed to do with your time. Administratum adepts are not generally given access to opportunities for advanced martial training, but there's nothing fundamentally to stop an Administratum-trained scribe now working in an Inquisitorial retinue from seeking out and intensively pursuing such if he has the will for it.
Edited by AndkatIt's worth noting that it probably is possible for a psyker to be in good standing with the Ecclesiarchy - or rather, to be in good standing or at least viewed somewhat favourably by individual priests or members of the institution. I mean, priests are ultimately individuals, and given that it's quite possible for an individual priest to regard a given psyker favourably, if not fondly.
Of course, as with virtually all institutions in the Imperium, the Ecclesiarchy is absolutely massive . If you say "I'm in good standing with the Ecclesiarchy", what you really mean is that you're in good standing with the local branch of the organisation that you're aware of, that's aware of you - unless you yourself are a massively prominent and famous person, the vast majority of the Ministorum (something like 99+%) probably doesn't have the slightest clue who you are.
But the basic notion of the local church not wanting to tar and feather a particular psyker when he walks in the door? Sure. Why the hell not?
Id agree that psykers could become liked among the church, I dont like them having that ability cause, while they could do it, you could find an argument for every class (Except tech priests for obvious reasons) could have it, and several which would be far more likely TO have it. Take for example, the guardsman and the assassin. The church has been known to keep there own deathcults (you can straight up take squads of them in the SoB 40k codex) and have no stigma against using assassins. Guardsman die in the thousands everyday for the god emperor, and while they are usually lead by the SoB, make up the large fighting force of most holy wars. They very commonly do the bidding of the church, and most large forces are likely to have a few priests. As I said I can see why psykers could become close, but why they can over others, im still out on.
Sanctioned Psykers aren't soulbound. Those are Astropaths, who are mostly expendable human communication devices who burn out on a regular basis, and they're soulbound because they are too unstable or weak to be otherwise tolerable. It's not that your God has blessed them, it's that your god has felt the need to personally slave their souls to his will for fear of what would happen to them otherwise. It's also not very likely that the average priest has any knowledge about the details of the soul-binding or the nature of astropaths (or anything about how psykers are processed at all).
I knew astropath got soulbound, but i wasn't sure about the other one, so i looked it up.
I guess the wiki is a bit unclear. But it would make sense to soul bind all the psykers.
Librarian they can hold their own against daemonic incursion, but mere humans need a bit more help...
The Scholastica Psykana , the training division of the Adeptus Astra Telepathica, is a vast teaching institution devoted to the training of young psykers, who are taught how to develop and control their powers to serve the Imperium. Most of the psyker recruits are drawn from the levy collected by the Black Ships, others are handed over by the Inquisition , the Adeptus Arbites or through other Imperial channels. The future of each psyker depends on his abilities and character. Initial evaluation divides the levy into several groups depending on their innate psychic power, individual character and willingness to learn. The youngest psykers are preferred by the Scholastica Psykana, as these frightened boys and girls are the easiest to train and indoctrinate. Such psykers are soul-bound to the Emperor, a psychic ritual that hardens their minds and souls against possession by the daemonic entities of the Warp . It is invariably those psykers recruited as children who are given further training to fill important positions in the Imperium as Sanctioned Psykers (one well known example being the Inquisitor Gideon Ravenor ).
Edited by Robin GravesSoul binding is a property specific to Astropaths as far as Imperial psykers go. Check any of the actual sources describing Scholastia Psykana/Astropath fluff for this- this has been a pretty explicit distinction since 2nd edition (see for instance Codex Imperialis). As far as FFG goes, in those game lines where the Soul Bound trait exists, Sanctionites do not receive it.
Soul binding is a property specific to Astropaths as far as Imperial psykers go. Check any of the actual sources describing Scholastia Psykana/Astropath fluff for this- this has been a pretty explicit distinction since 2nd edition (see for instance Codex Imperialis). As far as FFG goes, in those game lines where the Soul Bound trait exists, Sanctionites do not receive it.
**** you wiki! you have lied to me for the last time!
But if it was me i'd soulbind everybody to the emperor!
Edited by Robin Graves