So iin the near future I was planning on running a campaign where the party would be colonists on a planet, and rather than have the usual party hi-jinks of screw up move on repeat, i wanted them to have a more permanent and fixed relationship with their colony. Rather than just impress upon them this I wanted to help them along with a style of obligation, but one linked to the community that could increase and decrease, and would also denote leadership within the community, which I hope will give them some motivation to seize it.
I typed up a little word doc which has some explanations of the rules and situations i was hoping ot encourage with these rules. Thoughts and feelings on this would be much appreciated, and of course should anyone want to use it they would be more than welcome.
Drive File: https://drive.google.com/file/d/0B16uAbqroeeiUmt3aktCX1ZnVDA/edit?usp=sharing
As a slight aside i designed this with my players and play styles in mind, and as such was not expecting any power-gaming with these rules, if you feel they can be overbalanced or too weak please let me know anyway!