Looking For Some Advice

By ElJeffe313, in X-Wing

I've been asked by my local gaming community to cast some X-Wing live-stream games. I've never done any stream casting before, and wanted to know if anyone in the community has any advice.

I consider myself to be up to date with the rules and FAQ, as well as the smattering of replies Frank Brooks has thrown out there. My major concerns are 1) keep the commentary relevant, 2) keep the viewers engaged, and 3) don't ramble.

I appreciate any feedback ya'll can provide!

Thanks!

If possible, i've seen a few BatReps where they had a separate camera on the dice-rolling area, so everyone had a close up of the rolls. That was a nice touch.

I don't know what influence I'll have over the camera setup, but this is a good idea. I like having separate dice boxes anyway. Prevents errant ship collisions with bouncing chance cubes...

look up Miniature Wargames bat reps on youtube, they probably have the best

Be able to Fast Forward through the videos. I don't want to sit there for 5 minutes listening to you "fill time" while the players plan dials.

That I think is the fastest way to bore an audience. Sure you might be funny for a while, but really, many people will come for the content and be bored if its arduously slow.

Sadly, I won't be able to alter time for a live-stream cast during the planning phase. Unless it's streamed with a delay, you may be better off waiting for the video to be uploaded so you can skip the boring bits. I'll be sure to see what the stream logistics are though.

Have a overlay of what is happening in the game on the gutters of the video , like with player cards and hit points left on a ship so viewers can keep track of what has happened when I'm watch British matches i can't keep up because of there accents.

Talk about tactics is always interesting, if you have a solid understanding of what's going on. Make sure you can see the dice and crit cards, so that you don't end up saying, "Ummmm . . . I think that's two hits and a crit . . . no, that was a focus, never mind . . . and he's rolling defense . . . one evade? Oh, I guess that was a crit, not a focus, so there's some damage . . ." and so on. Also, find a list of critical damage card text that you can read aloud when someone takes a crit, so that we all know what's going on; and keep copies of the Pilot and Upgrade cards used on-hand. And it's not a bad idea to remind us at the end of each round how things stand--which ships are damaged, have crits, are ioned, etc.