Thank you for making my point even more poignant on the importance of knowing the rules before they are arbitrarily changed "because that's how it was in my favorite system".
Hey, evileyesore, if that's how you want to your run your game, that's great. What is even greater is that I do not have to play in it. If I had a GM do that to me, my negotiation would be: read, know and understand the rules before you make up your own. If you want to cheat to make the game harder on me, then so be it, I won't be in it.
There is an inherent difference between Classes and Careers. the two terms are not interchangeable.
You seem pretty disgusted with this game, so why even play it? Are you just on this forum now to troll and spread your hatred for this system? Have you even played this system yet?
Dude really? The first thing you do is try to make three Power/Munchkin Characters that are beyond the scope of most games? Power Game much?
Um, I'm calling BS here. This game takes very little to ZERO prep work. I know, I have been running this system for a bit now.
So I applaud your efforts to not support the men and women of FFG, not buy the books, and not read them...
Good luck convincing your GM to do it.
I think all you are looking for is to build the "best fighting guy" you can the cheapest XP way.
Thanks for playing.
