Hah! I'd love to see someone bring only carriers. Blow up the carriers (which can't give the repair order since they're too busy spamming the squadron order) and suddenly more and more of his fighters are hamstrung to only move or shoot in a turn, after I do my thing. And remember the first victory condition of the game: Once all of your capital ships are gone, you lose.
No, it seems that balance is the key here. A VSD rolls quite a lot of dice and can take a lot of damage before going down. And that's before we take ship upgrades into account, which fighters so far do not seem to have. It'd be insane to just discard a ship like that.
Meanwhile on the fighter front, we have jewels like Luke who seems to be tailor made to engage capitals. Taking a few fighters to screen him and getting him in a good position to do damage sounds like it's going to be a common tactic.
Edited by keroko