Something this community fails to see and understand is that this is a game of capital ship combat with the engagements happening over vast distances. The mechanics of the game reflect that and the models themselves are only there to give the player the representation of what they are playing. Just like Battlefleet and Firestorm, these ships and fighters are only representations of vessels engaging each other in the vastness of space.The players should be happy that the VSD is as large as it is and not begrudge FFG if they were not to make a ISD that was exactly to scale. The desire for such is inane and would not have a good impact on the overall purpose/play of Armada. There is obviously a distinction between different ship weightclasses as shown by the variance in base size. All this talk of "there won't be a SSD because it will be so far out of scale" is preposterous. FFG would not avoid the chance to release such an awesome kit just because it wasn't going to fit on a three meter table. They'll make the kit, but it won't be represented by a vessel any longer than the Tantive. To do otherwise would be cost prohibitive and gameplay stupid. The same goes for the ISD. It might be bigger, but if it is just a representation of the vessel (which is what it will be since these ships are not to scale) then it will probably be similar with a different profile.
It's neither "insane" nor "preposterous". Units being abstract objects within the a miniature space and miniatures being to scale with each other are two separate issues entirely. Firestorm, BFG, 40k and numerous other miniature games strive (with varying degrees of success) to maintain scale models while ALSO making it clear in the rules that the actual unit merely occupies a space within the footprint of a model.
X-Wing does exactly what you say is preposterous. It aims for reasonable scale accuracy while also maintaining the the size of the ships and the distance between them has been abstracted.
FFG would not avoid the chance to release such an awesome kit just because it wasn't going to fit on a three meter table.
They have done exactly this consistently for years, putting off implementing things they new people would buy because they didn't fit in with the rule set. I've heard people say the exact same thing about ISDs in X-WIng for a couple of years now, yet here we are, no ISD in X-Wing. They built a new game to handle the ISD rather than make significant concessions to get it into an established game.
And they have done this consistently for YEARS. The 40k RPGs went without Space Marines until they could build a system around it. The Star Wars RPGs have gone without Jedi. 40k without Space Marines? Star Wars without Jedi? Preposterous! Insane!
FFG as a company has consistently showed dedication to fluff consistency in their games, to the point of actively sacrificing sales in the name of maintaining consistency.
And consistency isn't something they could maintain with an SSD. It isn't just an issue of physical model size, but also of mechanical size in the rules. You couldn't run a game large enough to combat one in a reasonable amount of time, so they would have to severely scale down their effectiveness in rules as well as the physical model.
Personally, based on their history, I doubt FFG will do this. I don't be terribly surprised if they DO make a model (because, hey, money), but I do find it more likely that they will follow the pattern they have for many years now, and put making a consistent, fluffy, well balanced game ahead of pure profit.
Again, I'm not saying they definitely won't, but I think your hyperbolic claims that anyone thinking they wont release one is "insane" and "preposterous" is entirely unfounded. It would be perfectly in character with FFG to not release a product that broke the scale and scope of their game and required significant sacrifices in terms of lore to fit in.