League campaign rules

By DagobahDave, in X-Wing

Here are some rules I put together for running a seasonal league campaign. It's based on the campaign system I use for the Unofficial X-Wing Galactic Campaign. Its primary purpose is to establish an ending point to a league season, while providing an overarching strategy for league play and a variety of scenarios for players to participate in.

Note that this is not a narrative campaign consisting of a series of battles linked by a story; it does not have rules for hyperspace travel, permanent character death, resource management, etc. It does have room for league organizers to implement their own campaign rules using those elements if they wish, but those sorts of things are not integral or required to play.

X-Wing League Campaign PDF

http://www.outworld-studio.com/xwing/pdf/League-Campaign.pdf

This would actually be quite awesome with 2 players, one Rebel, one Empire and fight until all the systems were controlled. You could even throw in an Epic Game or 2 in place of the 2 or 3 battles for a system.

It would also work well with Armada's.

Any chance I could get the none .pdf version to edit it for my own play?

All credit to you of course.

Thx Pete

Very neat.

Wow, it looks like I came into this game at the right time. I am going to suggest this to some of my friends. Thank you for the work and time you put into this to make it happen.

This would actually be quite awesome with 2 players, one Rebel, one Empire and fight until all the systems were controlled. You could even throw in an Epic Game or 2 in place of the 2 or 3 battles for a system.

It would also work well with Armada's.

Yes, it would! :)