Hi all,
I think that this is my first post on these boards (might have posted once before).
I'm a big fan of Jason Bourne, including the amnesia thing so the character concept is that this guy woke up in a bacta tank and can't remember anything before that (I as the player would provide some back story parameters to the GM and he/she [i'm also looking for a game, I'm in Albuquerque NM and I am up for an online game] would make up the details of my character's past that I as the player wouldn't know.] The motivation is discovery:self. The obligation is blackmail and maybe debt. What this character knows is that he was a severely injured (including shrapnel to the brain) saving the life of his current employer a Hutt. When he gets out of the bacta tank the Hutt is quick to catch on to and take advantage of the fact that "Jacen" can't self identify and uses the secret of his true identify as leverage to keep Jacen working for him, basically "I'll tell you who you are just as soon as you pay me back for your medical care" and of course given how little the hutt is paying him Jacen will be an old man before he learns who he is. Which is really what the Hutt wants out of Jacen, the medical bills are just a pretext; Jacen's previous contract with the Hutt covered his medical expenses which Jacen suspects but can't prove it, so he keeps working for the Hutt while he is taking side jobs and hoping for the big score that will let him pay off the last of what he "owes" and learn who he was.
So that's the back story/character concept, the question is how do I build him? (Yes I'm coming from Saga edition, where "build" was really important, and I get that it isn't quite such a big deal in FFG, but I still like optimizing builds)
Bounty Hunter:assassin fits Jason Bourne thematically, and it also has the career skills and talents closest to what I want him to be able to do of any specialization in Edge of The Empire or Age of Rebellion so far. But where do I go from there? Soldier sharpshooter? Gadgeteer, saboteur, scoundrel, commando? (Choose 2 for best synergy please explain pro's and con's). I'm looking for strain management, survivability, combat awesomeness, career skill expansion (mechanics, ranged light, deception) and will wear an armored flight suit from suns of fortune later on.
Thanks for your advice (and you don't have to restrict yourself to just those specializations if you can think of something better)