I posted this idea in a different thread, wanted to give it some more visibility with its own thread.
I've been thinking about a new pilot ability that I'm surprised is not a mechanic this game already has: Counter attacks.
When defending, if the attacker rolls less (closed hit) or (open hit) than you roll (evade), the attacker suffers damage equal to the amount of excess (evade)
This give a ship Horn-like attack capabilities, and would work extremely well on something like a Z-95 that already has a reduced attack capability.
Edited by nikk whyte