My group has a hard time wrapping it's head around armoured regiments.
Since you only get one Leman-russ per squad, do you all play crewmen? or do some walk outside the tank to scout of fight infantry? Both things have serious drawbacks:
Thank crew:
GM: ok mark you are the loader what do you do this round?"
mark: "uh i loaded the battlecannon last turn, it's still loaded, i got nothing to do.
outside the tank:
Bruce: "so i'm oustide with no armor whatsoever and the rest are inside behind inches of armaplas or whatever, brilliant.
GM: suddenly two Alpha legion space marines throw of their cover and fire a lascannon at the tank. -tank blows up TPK- next squad?
Since a battle cannon has a clip size of 12 does it automatically come with 12 shells? (I asume yes) Does it have storage space for more shells onboard the tank? ( I asume no) What's the action radius of a Leman russ/ or how much fuel does the thing have?
Please share you're experiences, hints and advice regarding armoured regiments...
(PS my group decided on a heavy recon regiment so they each could have their own sentinel and everybody is happy)
Edited by Robin Graves