So I think I can tell that a victory class star destroyer costs 85 points. I am guessing that in a standard 100 point game, that leaves you 15 points for upgrades/crew/commanders/fighter squadrons. That seems a great balance between ships and upgrades/ extras to me (granted my judgement is pretty arbitrary).
Now here is my issue. I think I am not alone when I say that when I read about this game I knew I wanted to play with Star Destroyers, not victory class or any of the other classes, but real honest to goodness Star destroyers, I am talking Imperial class.
But here is my problem, if a Victory class cost 85 points, an ISD has to cost something really close to 100. I always scaled an ISD as about twice as powerful as a Victory, but even if it just a little bit more, there is little chance that an ISD isn't going to cost really close to 100 points.
If a hundred points isn't the standard sized game then fine, but if it is, it is not going to be very fun building lists with ISD taking up all your points.
Just a little worry I have been having.
I do realize that the X Wing starter set, let you play about 30 point games, and the standard of 100 is more than three times that number. Hopefully if the starter set for this game lets you play 100 point games, then the standard game might scale to something like 300 or even 500 points. Which is what I hope, because frankly I don't just want ISD I want super star destroyers.